Files
MontaukOS/programs/src/installer/render.cpp
T

615 lines
24 KiB
C++

/*
* render.cpp
* MontaukOS Installer — rendering
* Copyright (c) 2026 Daniel Hammer
*/
#include "installer.h"
// ============================================================================
// Pixel helpers
// ============================================================================
static void px_fill(uint32_t* px, int bw, int bh,
int x, int y, int w, int h, Color c) {
uint32_t v = c.to_pixel();
int x0 = x < 0 ? 0 : x, y0 = y < 0 ? 0 : y;
int x1 = x + w > bw ? bw : x + w;
int y1 = y + h > bh ? bh : y + h;
for (int row = y0; row < y1; row++)
for (int col = x0; col < x1; col++)
px[row * bw + col] = v;
}
static void px_hline(uint32_t* px, int bw, int bh, int x, int y, int w, Color c) {
if (y < 0 || y >= bh) return;
uint32_t v = c.to_pixel();
int x0 = x < 0 ? 0 : x;
int x1 = x + w > bw ? bw : x + w;
for (int col = x0; col < x1; col++)
px[y * bw + col] = v;
}
static void px_fill_rounded(uint32_t* px, int bw, int bh,
int x, int y, int w, int h, int r, Color c) {
uint32_t v = c.to_pixel();
for (int row = 0; row < h; row++) {
int dy = y + row;
if (dy < 0 || dy >= bh) continue;
for (int col = 0; col < w; col++) {
int dx = x + col;
if (dx < 0 || dx >= bw) continue;
bool skip = false;
int cx, cy;
if (col < r && row < r) { cx = r - col - 1; cy = r - row - 1; if (cx*cx + cy*cy >= r*r) skip = true; }
else if (col >= w - r && row < r) { cx = col - (w - r); cy = r - row - 1; if (cx*cx + cy*cy >= r*r) skip = true; }
else if (col < r && row >= h - r) { cx = r - col - 1; cy = row - (h - r); if (cx*cx + cy*cy >= r*r) skip = true; }
else if (col >= w - r && row >= h - r) { cx = col - (w - r); cy = row - (h - r); if (cx*cx + cy*cy >= r*r) skip = true; }
if (!skip) px[dy * bw + dx] = v;
}
}
}
static void px_rect(uint32_t* px, int bw, int bh,
int x, int y, int w, int h, Color c) {
px_hline(px, bw, bh, x, y, w, c);
px_hline(px, bw, bh, x, y + h - 1, w, c);
for (int row = y; row < y + h; row++) {
if (row < 0 || row >= bh) continue;
if (x >= 0 && x < bw) px[row * bw + x] = c.to_pixel();
int rx = x + w - 1;
if (rx >= 0 && rx < bw) px[row * bw + rx] = c.to_pixel();
}
}
static void px_text(uint32_t* px, int bw, int bh,
int x, int y, const char* text, Color c, int size = FONT_SIZE) {
if (g_font)
g_font->draw_to_buffer(px, bw, bh, x, y, text, c, size);
}
static int text_w(const char* text, int size = FONT_SIZE) {
return g_font ? g_font->measure_text(text, size) : 0;
}
static int font_h(int size = FONT_SIZE) {
if (!g_font) return 16;
auto* cache = g_font->get_cache(size);
return cache->ascent - cache->descent;
}
static void px_stroke_rounded(uint32_t* px, int bw, int bh,
int x, int y, int w, int h, int r, Color c) {
uint32_t v = c.to_pixel();
for (int row = 0; row < h; row++) {
int dy = y + row;
if (dy < 0 || dy >= bh) continue;
for (int col = 0; col < w; col++) {
int dx = x + col;
if (dx < 0 || dx >= bw) continue;
// Check if pixel is on the edge (within 1px of border)
bool on_edge = (row == 0 || row == h - 1 || col == 0 || col == w - 1);
// For corner regions, check the rounded boundary
bool in_shape = true;
int cx, cy;
if (col < r && row < r) { cx = r - col - 1; cy = r - row - 1; in_shape = cx*cx + cy*cy < r*r; }
else if (col >= w - r && row < r) { cx = col - (w - r); cy = r - row - 1; in_shape = cx*cx + cy*cy < r*r; }
else if (col < r && row >= h - r) { cx = r - col - 1; cy = row - (h - r); in_shape = cx*cx + cy*cy < r*r; }
else if (col >= w - r && row >= h - r) { cx = col - (w - r); cy = row - (h - r); in_shape = cx*cx + cy*cy < r*r; }
if (!in_shape) continue;
// Check if the pixel one step inward is still in shape
bool inner = true;
if (on_edge) { inner = false; }
else {
// Check neighbors — if any neighbor is outside, we're on the edge
int offsets[][2] = {{-1,0},{1,0},{0,-1},{0,1}};
for (auto& o : offsets) {
int nc = col + o[0], nr = row + o[1];
if (nc < 0 || nc >= w || nr < 0 || nr >= h) { inner = false; break; }
bool nb_in = true;
if (nc < r && nr < r) { int a = r-nc-1, b = r-nr-1; nb_in = a*a+b*b < r*r; }
else if (nc >= w-r && nr < r) { int a = nc-(w-r), b = r-nr-1; nb_in = a*a+b*b < r*r; }
else if (nc < r && nr >= h-r) { int a = r-nc-1, b = nr-(h-r); nb_in = a*a+b*b < r*r; }
else if (nc >= w-r && nr >= h-r) { int a = nc-(w-r), b = nr-(h-r); nb_in = a*a+b*b < r*r; }
if (!nb_in) { inner = false; break; }
}
}
if (!inner) px[dy * bw + dx] = v;
}
}
}
static void px_button(uint32_t* px, int bw, int bh,
int x, int y, int w, int h,
const char* label, Color bg, Color fg, int r) {
px_fill_rounded(px, bw, bh, x, y, w, h, r, bg);
int tw = text_w(label);
int fh = font_h();
px_text(px, bw, bh, x + (w - tw) / 2, y + (h - fh) / 2, label, fg);
}
static void px_button_outline(uint32_t* px, int bw, int bh,
int x, int y, int w, int h,
const char* label, Color border, Color fg, int r) {
px_stroke_rounded(px, bw, bh, x, y, w, h, r, border);
int tw = text_w(label);
int fh = font_h();
px_text(px, bw, bh, x + (w - tw) / 2, y + (h - fh) / 2, label, fg);
}
// ============================================================================
// Render: mode selection step
// ============================================================================
static void render_mode_select(uint32_t* px) {
int fh = font_h();
int y = CONTENT_TOP + 16;
px_text(px, g_win_w, g_win_h, 16, y, "Welcome to MontaukOS Installer", TEXT_COLOR);
y += fh + 4;
px_text(px, g_win_w, g_win_h, 16, y, "Choose an action below.", DIM_TEXT, FONT_SM);
y += font_h(FONT_SM) + 16;
// Install card
int card_h = 52, card_x = 16, card_w = g_win_w - 32;
px_fill_rounded(px, g_win_w, g_win_h, card_x, y, card_w, card_h, 6,
Color::from_rgb(0xF4, 0xF4, 0xF4));
px_text(px, g_win_w, g_win_h, card_x + 16, y + 8, "Install", TEXT_COLOR);
px_text(px, g_win_w, g_win_h, card_x + 16, y + 8 + fh + 2,
"Erase a disk and install MontaukOS.", DIM_TEXT, FONT_SM);
y += card_h + 8;
// Update card
px_fill_rounded(px, g_win_w, g_win_h, card_x, y, card_w, card_h, 6,
Color::from_rgb(0xF4, 0xF4, 0xF4));
px_text(px, g_win_w, g_win_h, card_x + 16, y + 8, "Update", TEXT_COLOR);
px_text(px, g_win_w, g_win_h, card_x + 16, y + 8 + fh + 2,
"Update OS and apps on an existing partition.", DIM_TEXT, FONT_SM);
}
// ============================================================================
// Render: disk selection step
// ============================================================================
static void render_select_disk(uint32_t* px) {
auto& st = g_state;
int fh = font_h();
int y = CONTENT_TOP + 16;
px_text(px, g_win_w, g_win_h, 16, y, "Select a target disk", TEXT_COLOR);
y += fh + 4;
px_text(px, g_win_w, g_win_h, 16, y, "MontaukOS will be installed to this disk.", DIM_TEXT, FONT_SM);
y += font_h(FONT_SM) + 12;
if (st.disk_count == 0) {
px_text(px, g_win_w, g_win_h, 16, y, "No disks detected", FAINT_TEXT);
}
for (int i = 0; i < st.disk_count; i++) {
int item_h = 48;
int item_x = 16;
int item_w = g_win_w - 32;
bool sel = (i == st.selected_disk);
px_fill_rounded(px, g_win_w, g_win_h, item_x, y, item_w, item_h, 6,
Color::from_rgb(0xF4, 0xF4, 0xF4));
// Radio indicator
int rx = item_x + 14;
int ry = y + item_h / 2;
px_fill_rounded(px, g_win_w, g_win_h, rx - 6, ry - 6, 12, 12, 6, DIM_TEXT);
px_fill_rounded(px, g_win_w, g_win_h, rx - 5, ry - 5, 10, 10, 5, BG_COLOR);
if (sel)
px_fill_rounded(px, g_win_w, g_win_h, rx - 3, ry - 3, 6, 6, 3, ACCENT);
px_text(px, g_win_w, g_win_h, item_x + 32, y + 6, st.disks[i].model, TEXT_COLOR);
char info[64], sz[24];
format_disk_size(sz, sizeof(sz), st.disks[i].sectorCount, st.disks[i].sectorSizeLog);
const char* dtype = st.disks[i].rpm == 1 ? "SSD" : "HDD";
snprintf(info, sizeof(info), "%s %s (Disk %d)", sz, dtype,
(int)st.disks[i].port);
px_text(px, g_win_w, g_win_h, item_x + 32, y + 6 + fh + 2, info, DIM_TEXT, FONT_SM);
y += item_h + 4;
}
// Buttons
int btn_w = 120, btn_h = 34;
int btn_y = g_win_h - STATUS_H - btn_h - 12;
int next_x = g_win_w - btn_w - 16;
Color next_bg = (st.selected_disk >= 0) ? ACCENT : DISABLED_BG;
px_button(px, g_win_w, g_win_h, next_x, btn_y, btn_w, btn_h,
"Next", next_bg, WHITE, TB_BTN_RAD);
int ref_w = 80;
int ref_x = next_x - ref_w - 8;
px_button_outline(px, g_win_w, g_win_h, ref_x, btn_y, ref_w, btn_h,
"Refresh", BORDER_COLOR, DIM_TEXT, TB_BTN_RAD);
}
// ============================================================================
// Render: partition scheme step
// ============================================================================
static void render_partition_scheme(uint32_t* px) {
auto& st = g_state;
int fh = font_h();
int fh_sm = font_h(FONT_SM);
int y = CONTENT_TOP + 16;
px_text(px, g_win_w, g_win_h, 16, y, "Partition scheme", TEXT_COLOR);
y += fh + 4;
px_text(px, g_win_w, g_win_h, 16, y, "How should the disk be partitioned?", DIM_TEXT, FONT_SM);
y += fh_sm + 12;
for (int i = 0; i < SCHEME_COUNT; i++) {
int item_h = 52;
int item_x = 16;
int item_w = g_win_w - 32;
bool selected = (i == st.partition_scheme);
px_fill_rounded(px, g_win_w, g_win_h, item_x, y, item_w, item_h, 6,
Color::from_rgb(0xF4, 0xF4, 0xF4));
// Radio indicator
int rx = item_x + 14;
int ry = y + item_h / 2;
px_fill_rounded(px, g_win_w, g_win_h, rx - 6, ry - 6, 12, 12, 6, DIM_TEXT);
px_fill_rounded(px, g_win_w, g_win_h, rx - 5, ry - 5, 10, 10, 5, BG_COLOR);
if (selected)
px_fill_rounded(px, g_win_w, g_win_h, rx - 3, ry - 3, 6, 6, 3, ACCENT);
px_text(px, g_win_w, g_win_h, item_x + 32, y + 8, scheme_names[i], TEXT_COLOR);
px_text(px, g_win_w, g_win_h, item_x + 32, y + 8 + fh + 2, scheme_descs[i], DIM_TEXT, FONT_SM);
y += item_h + 4;
}
// Buttons
int btn_w = 120, btn_h = 34;
int btn_y = g_win_h - STATUS_H - btn_h - 12;
int next_x = g_win_w - btn_w - 16;
px_button(px, g_win_w, g_win_h, next_x, btn_y, btn_w, btn_h,
"Next", ACCENT, WHITE, TB_BTN_RAD);
int back_x = next_x - btn_w - 8;
px_button_outline(px, g_win_w, g_win_h, back_x, btn_y, btn_w, btn_h,
"Back", BORDER_COLOR, DIM_TEXT, TB_BTN_RAD);
}
// ============================================================================
// Render: confirmation step
// ============================================================================
static void render_confirm(uint32_t* px) {
auto& st = g_state;
int fh = font_h();
int y = CONTENT_TOP + 24;
const char* title = "Confirm Installation";
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(title)) / 2, y, title, TEXT_COLOR);
y += fh + 16;
const char* warn1 = "This will ERASE ALL DATA on:";
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(warn1)) / 2, y, warn1, DANGER);
y += fh + 8;
char desc[128], sz[24];
format_disk_size(sz, sizeof(sz), st.disks[st.selected_disk].sectorCount,
st.disks[st.selected_disk].sectorSizeLog);
snprintf(desc, sizeof(desc), "Disk %d: %s (%s)",
(int)st.disks[st.selected_disk].port,
st.disks[st.selected_disk].model, sz);
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(desc)) / 2, y, desc, TEXT_COLOR);
y += fh + 16;
// Scheme summary
const char* scheme_label = scheme_names[st.partition_scheme];
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(scheme_label, FONT_SM)) / 2, y,
scheme_label, DIM_TEXT, FONT_SM);
y += font_h(FONT_SM) + 4;
const char* warn3 = "The entire root filesystem will be installed.";
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(warn3, FONT_SM)) / 2, y, warn3, DIM_TEXT, FONT_SM);
// Buttons
int btn_w = 120, btn_h = 34;
int center_x = g_win_w / 2;
int btn_y = g_win_h - STATUS_H - btn_h - 12;
int gap = 16;
px_button(px, g_win_w, g_win_h, center_x - btn_w - gap / 2, btn_y, btn_w, btn_h,
"Install", DANGER, WHITE, TB_BTN_RAD);
px_button_outline(px, g_win_w, g_win_h, center_x + gap / 2, btn_y, btn_w, btn_h,
"Back", BORDER_COLOR, DIM_TEXT, TB_BTN_RAD);
}
// ============================================================================
// Render: update partition selection step
// ============================================================================
static void render_update_select_part(uint32_t* px) {
auto& st = g_state;
int fh = font_h();
int fh_sm = font_h(FONT_SM);
int y = CONTENT_TOP + 16;
px_text(px, g_win_w, g_win_h, 16, y, "Select a root partition", TEXT_COLOR);
y += fh + 4;
px_text(px, g_win_w, g_win_h, 16, y,
"OS and apps will be updated on this partition.", DIM_TEXT, FONT_SM);
y += fh_sm + 12;
if (st.part_count == 0) {
px_text(px, g_win_w, g_win_h, 16, y, "No partitions detected", FAINT_TEXT);
}
for (int i = 0; i < st.part_count; i++) {
int item_h = 48;
int item_x = 16;
int item_w = g_win_w - 32;
bool sel = (i == st.selected_part);
px_fill_rounded(px, g_win_w, g_win_h, item_x, y, item_w, item_h, 6,
Color::from_rgb(0xF4, 0xF4, 0xF4));
// Radio indicator
int rx = item_x + 14;
int ry = y + item_h / 2;
px_fill_rounded(px, g_win_w, g_win_h, rx - 6, ry - 6, 12, 12, 6, DIM_TEXT);
px_fill_rounded(px, g_win_w, g_win_h, rx - 5, ry - 5, 10, 10, 5, BG_COLOR);
if (sel)
px_fill_rounded(px, g_win_w, g_win_h, rx - 3, ry - 3, 6, 6, 3, ACCENT);
// Partition name
const char* pname = st.parts[i].name[0] ? st.parts[i].name : "Unnamed";
px_text(px, g_win_w, g_win_h, item_x + 32, y + 6, pname, TEXT_COLOR);
// Info line: type + size
char info[64], sz[24];
format_disk_size(sz, sizeof(sz), st.parts[i].sectorCount, 512);
snprintf(info, sizeof(info), "%s %s (Disk %d)",
sz, st.parts[i].typeName, st.parts[i].blockDev);
px_text(px, g_win_w, g_win_h, item_x + 32, y + 6 + fh + 2, info, DIM_TEXT, FONT_SM);
y += item_h + 4;
}
// Buttons
int btn_w = 120, btn_h = 34;
int btn_y = g_win_h - STATUS_H - btn_h - 12;
int next_x = g_win_w - btn_w - 16;
Color next_bg = (st.selected_part >= 0) ? ACCENT : DISABLED_BG;
px_button(px, g_win_w, g_win_h, next_x, btn_y, btn_w, btn_h,
"Next", next_bg, WHITE, TB_BTN_RAD);
int back_x = next_x - btn_w - 8;
px_button_outline(px, g_win_w, g_win_h, back_x, btn_y, btn_w, btn_h,
"Back", BORDER_COLOR, DIM_TEXT, TB_BTN_RAD);
}
// ============================================================================
// Render: update confirmation step
// ============================================================================
static void render_update_confirm(uint32_t* px) {
auto& st = g_state;
int fh = font_h();
int y = CONTENT_TOP + 24;
const char* title = "Confirm Update";
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(title)) / 2, y, title, TEXT_COLOR);
y += fh + 16;
const char* warn1 = "This will overwrite os/ and apps/ on:";
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(warn1)) / 2, y, warn1, ACCENT);
y += fh + 8;
char desc[128], sz[24];
format_disk_size(sz, sizeof(sz), st.parts[st.selected_part].sectorCount, 512);
const char* pname = st.parts[st.selected_part].name[0]
? st.parts[st.selected_part].name : "Unnamed";
snprintf(desc, sizeof(desc), "%s (%s, Disk %d)",
pname, sz, st.parts[st.selected_part].blockDev);
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(desc)) / 2, y, desc, TEXT_COLOR);
y += fh + 16;
const char* info = "Existing user data will not be affected.";
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(info, FONT_SM)) / 2, y, info, DIM_TEXT, FONT_SM);
// Buttons
int btn_w = 120, btn_h = 34;
int center_x = g_win_w / 2;
int btn_y = g_win_h - STATUS_H - btn_h - 12;
int gap = 16;
px_button(px, g_win_w, g_win_h, center_x - btn_w - gap / 2, btn_y, btn_w, btn_h,
"Update", ACCENT, WHITE, TB_BTN_RAD);
px_button_outline(px, g_win_w, g_win_h, center_x + gap / 2, btn_y, btn_w, btn_h,
"Back", BORDER_COLOR, DIM_TEXT, TB_BTN_RAD);
}
// ============================================================================
// Render: installing / done / error steps
// ============================================================================
static void render_progress(uint32_t* px) {
auto& st = g_state;
int fh = font_h();
int fh_sm = font_h(FONT_SM);
int y = CONTENT_TOP + 16;
const char* title;
Color title_color;
if (st.step == STEP_INSTALLING || st.step == STEP_UPDATING) {
title = (st.mode == MODE_UPDATE) ? "Updating..." : "Installing...";
title_color = TEXT_COLOR;
} else if (st.step == STEP_DONE) {
title = (st.mode == MODE_UPDATE) ? "Update Complete" : "Installation Complete";
title_color = SUCCESS_COLOR;
} else {
title = (st.mode == MODE_UPDATE) ? "Update Failed" : "Installation Failed";
title_color = DANGER;
}
px_text(px, g_win_w, g_win_h, (g_win_w - text_w(title)) / 2, y, title, title_color);
y += fh + 12;
// Log area
int log_x = 16;
int log_w = g_win_w - 32;
int log_h = st.log_count * (fh_sm + 2) + 16;
int max_log_h = g_win_h - y - STATUS_H - 60;
if (log_h < 60) log_h = 60;
if (log_h > max_log_h) log_h = max_log_h;
px_fill_rounded(px, g_win_w, g_win_h, log_x, y, log_w, log_h, 4,
Color::from_rgb(0xF4, 0xF4, 0xF4));
int ly = y + 8;
for (int i = 0; i < st.log_count; i++) {
if (ly + fh_sm > y + log_h - 4) break;
px_text(px, g_win_w, g_win_h, log_x + 8, ly, st.log[i], TEXT_COLOR, FONT_SM);
ly += fh_sm + 2;
}
if (st.step == STEP_DONE || st.step == STEP_ERROR) {
int btn_w = 100, btn_h = 34;
int btn_x = (g_win_w - btn_w) / 2;
int btn_y = g_win_h - STATUS_H - btn_h - 12;
if (st.step == STEP_DONE)
px_button(px, g_win_w, g_win_h, btn_x, btn_y, btn_w, btn_h,
"Close", ACCENT, WHITE, TB_BTN_RAD);
else
px_button_outline(px, g_win_w, g_win_h, btn_x, btn_y, btn_w, btn_h,
"Close", BORDER_COLOR, DIM_TEXT, TB_BTN_RAD);
}
}
// ============================================================================
// Render: toolbar, step bar, and status bar
// ============================================================================
static void render_toolbar(uint32_t* px) {
px_fill(px, g_win_w, g_win_h, 0, 0, g_win_w, TOOLBAR_H, TOOLBAR_BG);
px_hline(px, g_win_w, g_win_h, 0, TOOLBAR_H - 1, g_win_w, BORDER_COLOR);
const char* title = "MontaukOS Installer";
int fh = font_h();
px_text(px, g_win_w, g_win_h, 12, (TOOLBAR_H - fh) / 2, title, TEXT_COLOR);
}
static void render_step_bar(uint32_t* px) {
int bar_y = TOOLBAR_H;
px_fill(px, g_win_w, g_win_h, 0, bar_y, g_win_w, STEP_BAR_H,
Color::from_rgb(0xFA, 0xFA, 0xFA));
px_hline(px, g_win_w, g_win_h, 0, bar_y + STEP_BAR_H - 1, g_win_w, BORDER_COLOR);
// No step bar for mode selection
if (g_state.step == STEP_MODE_SELECT) return;
static const char* install_labels[] = { "Disk", "Partition", "Confirm", "Install" };
static const char* update_labels[] = { "Partition", "Confirm", "Update" };
const char** step_labels;
int STEP_COUNT;
int cur = 0;
if (g_state.mode == MODE_UPDATE) {
step_labels = update_labels;
STEP_COUNT = 3;
if (g_state.step == STEP_UPDATE_CONFIRM) cur = 1;
else if (g_state.step >= STEP_UPDATING) cur = 2;
else if (g_state.step == STEP_DONE || g_state.step == STEP_ERROR) cur = 2;
} else {
step_labels = install_labels;
STEP_COUNT = 4;
if (g_state.step == STEP_PARTITION_SCHEME) cur = 1;
else if (g_state.step == STEP_CONFIRM) cur = 2;
else if (g_state.step >= STEP_INSTALLING) cur = 3;
}
int fh = font_h();
// Measure total width to center the bar
int total_w = 0;
int label_ws[STEP_COUNT];
int arrow_w = text_w(">");
for (int i = 0; i < STEP_COUNT; i++) {
label_ws[i] = text_w(step_labels[i]);
total_w += label_ws[i];
if (i < STEP_COUNT - 1) total_w += arrow_w + 16; // padding around arrow
}
int x = (g_win_w - total_w) / 2;
int ty = bar_y + (STEP_BAR_H - fh) / 2;
for (int i = 0; i < STEP_COUNT; i++) {
Color col;
if (i == cur) col = ACCENT;
else if (i < cur) col = Color::from_rgb(0x88, 0xAA, 0xDD);
else col = Color::from_rgb(0xAA, 0xAA, 0xAA);
px_text(px, g_win_w, g_win_h, x, ty, step_labels[i], col);
x += label_ws[i];
if (i < STEP_COUNT - 1) {
x += 8;
px_text(px, g_win_w, g_win_h, x, ty, ">", Color::from_rgb(0xCC, 0xCC, 0xCC));
x += arrow_w + 8;
}
}
}
static void render_status(uint32_t* px) {
auto& st = g_state;
int fh = font_h();
int sy = g_win_h - STATUS_H;
px_fill(px, g_win_w, g_win_h, 0, sy, g_win_w, STATUS_H, Color::from_rgb(0xF0, 0xF0, 0xF0));
px_hline(px, g_win_w, g_win_h, 0, sy, g_win_w, BORDER_COLOR);
if (st.status[0]) {
Color sc;
if (st.step == STEP_DONE)
sc = TEXT_COLOR;
else if (st.step == STEP_ERROR)
sc = DANGER;
else {
uint64_t age = montauk::get_milliseconds() - st.status_time;
sc = (age < 5000)
? Color::from_rgb(0x33, 0x33, 0x33)
: Color::from_rgb(0xAA, 0xAA, 0xAA);
}
px_text(px, g_win_w, g_win_h, 8, sy + (STATUS_H - fh) / 2, st.status, sc);
}
}
// ============================================================================
// Top-level render
// ============================================================================
void render(uint32_t* pixels) {
px_fill(pixels, g_win_w, g_win_h, 0, 0, g_win_w, g_win_h, BG_COLOR);
render_toolbar(pixels);
render_step_bar(pixels);
switch (g_state.step) {
case STEP_MODE_SELECT: render_mode_select(pixels); break;
case STEP_SELECT_DISK: render_select_disk(pixels); break;
case STEP_PARTITION_SCHEME: render_partition_scheme(pixels); break;
case STEP_CONFIRM: render_confirm(pixels); break;
case STEP_UPDATE_SELECT_PART: render_update_select_part(pixels); break;
case STEP_UPDATE_CONFIRM: render_update_confirm(pixels); break;
case STEP_INSTALLING:
case STEP_UPDATING:
case STEP_DONE:
case STEP_ERROR: render_progress(pixels); break;
}
render_status(pixels);
}