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MontaukOS/programs/src/desktop/app_settings.cpp
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/*
* app_settings.cpp
* ZenithOS Desktop - Settings application
* Copyright (c) 2026 Daniel Hammer
*/
#include "apps_common.hpp"
// ============================================================================
// Settings state
// ============================================================================
struct SettingsState {
DesktopState* desktop;
int active_tab; // 0=Appearance, 1=Display, 2=About
Zenith::SysInfo sys_info;
uint64_t uptime_ms;
};
// ============================================================================
// Color palette presets
// ============================================================================
static constexpr int SWATCH_COUNT = 8;
static constexpr int SWATCH_SIZE = 24;
static constexpr int SWATCH_GAP = 6;
// Background colors (light tones)
static const Color bg_palette[SWATCH_COUNT] = {
Color::from_rgb(0xD0, 0xD8, 0xE8), // light blue-gray (default)
Color::from_rgb(0xE8, 0xDD, 0xCB), // warm beige
Color::from_rgb(0xC8, 0xE6, 0xD0), // mint green
Color::from_rgb(0xD8, 0xD0, 0xE8), // lavender
Color::from_rgb(0xB8, 0xBE, 0xC8), // slate
Color::from_rgb(0xF0, 0xF0, 0xF0), // white
Color::from_rgb(0xE8, 0xD0, 0xD8), // soft pink
Color::from_rgb(0xE8, 0xE0, 0xC8), // light gold
};
// Panel colors (dark tones)
static const Color panel_palette[SWATCH_COUNT] = {
Color::from_rgb(0x2B, 0x3E, 0x50), // dark blue-gray (default)
Color::from_rgb(0x2D, 0x2D, 0x2D), // dark charcoal
Color::from_rgb(0x1B, 0x2A, 0x4A), // navy
Color::from_rgb(0x1A, 0x3A, 0x3A), // dark teal
Color::from_rgb(0x1A, 0x3A, 0x1A), // dark green
Color::from_rgb(0x30, 0x20, 0x40), // dark purple
Color::from_rgb(0x40, 0x1A, 0x1A), // dark red
Color::from_rgb(0x10, 0x10, 0x10), // black
};
// Accent colors
static const Color accent_palette[SWATCH_COUNT] = {
Color::from_rgb(0x36, 0x7B, 0xF0), // blue (default)
Color::from_rgb(0x00, 0x9B, 0x9B), // teal
Color::from_rgb(0x2E, 0x9E, 0x3E), // green
Color::from_rgb(0xE0, 0x8A, 0x20), // orange
Color::from_rgb(0xD0, 0x3E, 0x3E), // red
Color::from_rgb(0x7B, 0x3E, 0xB8), // purple
Color::from_rgb(0xD0, 0x5C, 0x9E), // pink
Color::from_rgb(0x44, 0x44, 0xCC), // indigo
};
// ============================================================================
// Layout constants
// ============================================================================
static constexpr int TAB_BAR_H = 36;
static constexpr int TAB_COUNT = 3;
static const char* tab_labels[TAB_COUNT] = { "Appearance", "Display", "About" };
// ============================================================================
// Helper: check if two colors match
// ============================================================================
static bool color_eq(Color a, Color b) {
return a.r == b.r && a.g == b.g && a.b == b.b;
}
// ============================================================================
// Helper: find selected swatch index in a palette
// ============================================================================
static int find_swatch(const Color* palette, Color current) {
for (int i = 0; i < SWATCH_COUNT; i++) {
if (color_eq(palette[i], current)) return i;
}
return -1;
}
// ============================================================================
// Drawing
// ============================================================================
static void draw_swatch_row(Canvas& c, int x, int y, const Color* palette,
Color selected, Color accent) {
int sel = find_swatch(palette, selected);
for (int i = 0; i < SWATCH_COUNT; i++) {
int sx = x + i * (SWATCH_SIZE + SWATCH_GAP);
// Draw selection border
if (i == sel) {
c.fill_rounded_rect(sx - 2, y - 2, SWATCH_SIZE + 4, SWATCH_SIZE + 4, 4, accent);
}
c.fill_rounded_rect(sx, y, SWATCH_SIZE, SWATCH_SIZE, 3, palette[i]);
// Thin border for light colors
c.rect(sx, y, SWATCH_SIZE, SWATCH_SIZE, Color::from_rgb(0xCC, 0xCC, 0xCC));
}
}
static void draw_radio(Canvas& c, int x, int y, bool selected, Color accent) {
int r = 7;
// Outer circle (simple square approximation with rounded rect)
c.fill_rounded_rect(x, y, r * 2, r * 2, r, Color::from_rgb(0xCC, 0xCC, 0xCC));
c.fill_rounded_rect(x + 1, y + 1, r * 2 - 2, r * 2 - 2, r - 1, colors::WHITE);
if (selected) {
c.fill_rounded_rect(x + 4, y + 4, r * 2 - 8, r * 2 - 8, r - 4, accent);
}
}
static void draw_toggle_btn(Canvas& c, int x, int y, int bw, int bh,
const char* label, bool active, Color accent) {
Color bg = active ? accent : colors::WINDOW_BG;
Color fg = active ? colors::WHITE : colors::TEXT_COLOR;
c.fill_rounded_rect(x, y, bw, bh, 4, bg);
if (!active) {
c.rect(x, y, bw, bh, colors::BORDER);
}
int tw = text_width(label);
int fh = system_font_height();
c.text(x + (bw - tw) / 2, y + (bh - fh) / 2, label, fg);
}
static void settings_draw_appearance(Canvas& c, SettingsState* st) {
DesktopSettings& s = st->desktop->settings;
Color accent = s.accent_color;
int x = 16;
int y = 12;
int sfh = system_font_height();
int line_h = sfh + 10;
// Section: Background
c.text(x, y, "Background", colors::TEXT_COLOR);
y += line_h;
// Radio buttons: Gradient / Solid
draw_radio(c, x, y, s.bg_gradient, accent);
c.text(x + 20, y + 2, "Gradient", colors::TEXT_COLOR);
draw_radio(c, x + 120, y, !s.bg_gradient, accent);
c.text(x + 140, y + 2, "Solid Color", colors::TEXT_COLOR);
y += line_h + 4;
if (s.bg_gradient) {
// Top color swatches
c.text(x, y + 4, "Top", Color::from_rgb(0x88, 0x88, 0x88));
draw_swatch_row(c, x + 70, y, bg_palette, s.bg_grad_top, accent);
y += SWATCH_SIZE + 14;
// Bottom color swatches
c.text(x, y + 4, "Bottom", Color::from_rgb(0x88, 0x88, 0x88));
draw_swatch_row(c, x + 70, y, bg_palette, s.bg_grad_bottom, accent);
y += SWATCH_SIZE + 14;
} else {
// Solid color swatches
c.text(x, y + 4, "Color", Color::from_rgb(0x88, 0x88, 0x88));
draw_swatch_row(c, x + 70, y, bg_palette, s.bg_solid, accent);
y += SWATCH_SIZE + 14;
}
// Separator
c.hline(x, y, c.w - 2 * x, colors::BORDER);
y += 12;
// Panel color
c.text(x, y + 4, "Panel Color", colors::TEXT_COLOR);
draw_swatch_row(c, x + 110, y, panel_palette, s.panel_color, accent);
y += SWATCH_SIZE + 14;
// Separator
c.hline(x, y, c.w - 2 * x, colors::BORDER);
y += 12;
// Accent color
c.text(x, y + 4, "Accent Color", colors::TEXT_COLOR);
draw_swatch_row(c, x + 110, y, accent_palette, s.accent_color, accent);
}
static void apply_ui_scale(int scale) {
switch (scale) {
case 0: fonts::UI_SIZE=14; fonts::TITLE_SIZE=14; fonts::TERM_SIZE=14; fonts::LARGE_SIZE=22; break;
case 2: fonts::UI_SIZE=22; fonts::TITLE_SIZE=22; fonts::TERM_SIZE=22; fonts::LARGE_SIZE=34; break;
default: fonts::UI_SIZE=18; fonts::TITLE_SIZE=18; fonts::TERM_SIZE=18; fonts::LARGE_SIZE=28; break;
}
}
static void settings_draw_display(Canvas& c, SettingsState* st) {
DesktopSettings& s = st->desktop->settings;
Color accent = s.accent_color;
int x = 16;
int y = 20;
int btn_w = 60;
int btn_h = 28;
// Window Shadows
c.text(x, y + 6, "Window Shadows", colors::TEXT_COLOR);
int bx = x + 180;
draw_toggle_btn(c, bx, y, btn_w, btn_h, "On", s.show_shadows, accent);
draw_toggle_btn(c, bx + btn_w + 8, y, btn_w, btn_h, "Off", !s.show_shadows, accent);
y += btn_h + 20;
// Separator
c.hline(x, y, c.w - 2 * x, colors::BORDER);
y += 16;
// Clock Format
c.text(x, y + 6, "Clock Format", colors::TEXT_COLOR);
bx = x + 180;
draw_toggle_btn(c, bx, y, btn_w, btn_h, "24h", s.clock_24h, accent);
draw_toggle_btn(c, bx + btn_w + 8, y, btn_w, btn_h, "12h", !s.clock_24h, accent);
y += btn_h + 20;
// Separator
c.hline(x, y, c.w - 2 * x, colors::BORDER);
y += 16;
// UI Scale
c.text(x, y + 6, "UI Scale", colors::TEXT_COLOR);
bx = x + 180;
int sbw = 68;
draw_toggle_btn(c, bx, y, sbw, btn_h, "Small", s.ui_scale == 0, accent);
draw_toggle_btn(c, bx + sbw + 8, y, sbw, btn_h, "Default", s.ui_scale == 1, accent);
draw_toggle_btn(c, bx + (sbw + 8) * 2, y, sbw, btn_h, "Large", s.ui_scale == 2, accent);
}
static void settings_draw_about(Canvas& c, SettingsState* st) {
st->uptime_ms = zenith::get_milliseconds();
Color dim = Color::from_rgb(0x88, 0x88, 0x88);
int x = 16;
int y = 20;
char line[128];
int sfh = system_font_height();
int line_h = sfh + 6;
// OS name in 2x size
c.text_2x(x, y, st->sys_info.osName, st->desktop->settings.accent_color);
int large_h = (fonts::system_font && fonts::system_font->valid)
? fonts::system_font->get_line_height(fonts::LARGE_SIZE) : (FONT_HEIGHT * 2);
y += large_h + 8;
snprintf(line, sizeof(line), "Version %s", st->sys_info.osVersion);
c.text(x, y, line, colors::TEXT_COLOR);
y += line_h + 8;
c.hline(x, y, c.w - 2 * x, colors::BORDER);
y += 12;
snprintf(line, sizeof(line), "API version: %d", (int)st->sys_info.apiVersion);
c.kv_line(x, &y, line, colors::TEXT_COLOR, line_h);
int up_sec = (int)(st->uptime_ms / 1000);
int up_min = up_sec / 60;
int up_hr = up_min / 60;
snprintf(line, sizeof(line), "Uptime: %d:%02d:%02d", up_hr, up_min % 60, up_sec % 60);
c.kv_line(x, &y, line, colors::TEXT_COLOR, line_h);
snprintf(line, sizeof(line), "Build: %s %s", __DATE__, __TIME__);
c.text(x, y, line, colors::TEXT_COLOR);
y += line_h + 16;
c.hline(x, y, c.w - 2 * x, colors::BORDER);
y += 12;
c.text(x, y, "Copyright (c) 2026 Daniel Hammer", dim);
}
static void settings_on_draw(Window* win, Framebuffer& fb) {
SettingsState* st = (SettingsState*)win->app_data;
if (!st) return;
Canvas c(win);
c.fill(colors::WINDOW_BG);
Color accent = st->desktop->settings.accent_color;
int sfh = system_font_height();
// Draw tab bar background
c.fill_rect(0, 0, c.w, TAB_BAR_H, Color::from_rgb(0xF5, 0xF5, 0xF5));
c.hline(0, TAB_BAR_H - 1, c.w, colors::BORDER);
// Draw tabs
int tab_w = c.w / TAB_COUNT;
for (int i = 0; i < TAB_COUNT; i++) {
int tx = i * tab_w;
bool active = (i == st->active_tab);
if (active) {
c.fill_rect(tx, 0, tab_w, TAB_BAR_H, colors::WINDOW_BG);
// Active tab underline
c.fill_rect(tx + 4, TAB_BAR_H - 3, tab_w - 8, 3, accent);
}
int tw = text_width(tab_labels[i]);
Color tc = active ? accent : Color::from_rgb(0x66, 0x66, 0x66);
c.text(tx + (tab_w - tw) / 2, (TAB_BAR_H - sfh) / 2, tab_labels[i], tc);
}
// Draw tab content below the tab bar
// Create a sub-canvas offset by TAB_BAR_H
Canvas content(win->content + TAB_BAR_H * win->content_w,
win->content_w, win->content_h - TAB_BAR_H);
switch (st->active_tab) {
case 0: settings_draw_appearance(content, st); break;
case 1: settings_draw_display(content, st); break;
case 2: settings_draw_about(content, st); break;
}
}
// ============================================================================
// Mouse interaction
// ============================================================================
static bool swatch_hit(int mx, int my, int row_x, int row_y, int* out_idx) {
for (int i = 0; i < SWATCH_COUNT; i++) {
int sx = row_x + i * (SWATCH_SIZE + SWATCH_GAP);
if (mx >= sx && mx < sx + SWATCH_SIZE && my >= row_y && my < row_y + SWATCH_SIZE) {
*out_idx = i;
return true;
}
}
return false;
}
static void settings_on_mouse(Window* win, MouseEvent& ev) {
SettingsState* st = (SettingsState*)win->app_data;
if (!st) return;
if (!ev.left_pressed()) return;
Rect cr = win->content_rect();
int mx = ev.x - cr.x;
int my = ev.y - cr.y;
// Tab bar click
if (my >= 0 && my < TAB_BAR_H) {
int tab_w = win->content_w / TAB_COUNT;
int tab = mx / tab_w;
if (tab >= 0 && tab < TAB_COUNT) {
st->active_tab = tab;
}
return;
}
// Content area (offset by TAB_BAR_H)
int cy = my - TAB_BAR_H;
DesktopSettings& s = st->desktop->settings;
if (st->active_tab == 0) {
// Appearance tab
int x = 16;
int sfh = system_font_height();
int line_h = sfh + 10;
int y = 12;
// "Background" label
y += line_h;
// Radio: Gradient
if (mx >= x && mx < x + 100 && cy >= y && cy < y + 16) {
s.bg_gradient = true;
return;
}
// Radio: Solid
if (mx >= x + 120 && mx < x + 260 && cy >= y && cy < y + 16) {
s.bg_gradient = false;
return;
}
y += line_h + 4;
int idx;
if (s.bg_gradient) {
// Top swatches
if (swatch_hit(mx, cy, x + 70, y, &idx)) {
s.bg_grad_top = bg_palette[idx];
return;
}
y += SWATCH_SIZE + 14;
// Bottom swatches
if (swatch_hit(mx, cy, x + 70, y, &idx)) {
s.bg_grad_bottom = bg_palette[idx];
return;
}
y += SWATCH_SIZE + 14;
} else {
// Solid color swatches
if (swatch_hit(mx, cy, x + 70, y, &idx)) {
s.bg_solid = bg_palette[idx];
return;
}
y += SWATCH_SIZE + 14;
}
// Separator
y += 12;
// Panel color swatches
if (swatch_hit(mx, cy, x + 110, y, &idx)) {
s.panel_color = panel_palette[idx];
return;
}
y += SWATCH_SIZE + 14;
// Separator
y += 12;
// Accent color swatches
if (swatch_hit(mx, cy, x + 110, y, &idx)) {
s.accent_color = accent_palette[idx];
return;
}
} else if (st->active_tab == 1) {
// Display tab
int x = 16;
int y = 20;
int btn_w = 60;
int btn_h = 28;
int bx = x + 180;
// Window Shadows: On
if (mx >= bx && mx < bx + btn_w && cy >= y && cy < y + btn_h) {
s.show_shadows = true;
return;
}
// Window Shadows: Off
if (mx >= bx + btn_w + 8 && mx < bx + btn_w * 2 + 8 && cy >= y && cy < y + btn_h) {
s.show_shadows = false;
return;
}
y += btn_h + 20 + 16;
// Clock: 24h
if (mx >= bx && mx < bx + btn_w && cy >= y && cy < y + btn_h) {
s.clock_24h = true;
return;
}
// Clock: 12h
if (mx >= bx + btn_w + 8 && mx < bx + btn_w * 2 + 8 && cy >= y && cy < y + btn_h) {
s.clock_24h = false;
return;
}
y += btn_h + 20 + 16;
// UI Scale buttons
int sbw = 68;
// Small
if (mx >= bx && mx < bx + sbw && cy >= y && cy < y + btn_h) {
s.ui_scale = 0;
apply_ui_scale(0);
zenith::win_setscale(0);
return;
}
// Default
if (mx >= bx + sbw + 8 && mx < bx + sbw * 2 + 8 && cy >= y && cy < y + btn_h) {
s.ui_scale = 1;
apply_ui_scale(1);
zenith::win_setscale(1);
return;
}
// Large
if (mx >= bx + (sbw + 8) * 2 && mx < bx + sbw * 3 + 16 && cy >= y && cy < y + btn_h) {
s.ui_scale = 2;
apply_ui_scale(2);
zenith::win_setscale(2);
return;
}
}
}
// ============================================================================
// Cleanup
// ============================================================================
static void settings_on_close(Window* win) {
if (win->app_data) {
zenith::mfree(win->app_data);
win->app_data = nullptr;
}
}
// ============================================================================
// Settings launcher
// ============================================================================
void open_settings(DesktopState* ds) {
int idx = desktop_create_window(ds, "Settings", 200, 100, 480, 420);
if (idx < 0) return;
Window* win = &ds->windows[idx];
SettingsState* st = (SettingsState*)zenith::malloc(sizeof(SettingsState));
zenith::memset(st, 0, sizeof(SettingsState));
st->desktop = ds;
st->active_tab = 0;
zenith::get_info(&st->sys_info);
st->uptime_ms = zenith::get_milliseconds();
win->app_data = st;
win->on_draw = settings_on_draw;
win->on_mouse = settings_on_mouse;
win->on_close = settings_on_close;
}