/* * app_settings.cpp * ZenithOS Desktop - Settings application * Copyright (c) 2026 Daniel Hammer */ #include "apps_common.hpp" // ============================================================================ // Settings state // ============================================================================ struct SettingsState { DesktopState* desktop; int active_tab; // 0=Appearance, 1=Display, 2=About Zenith::SysInfo sys_info; uint64_t uptime_ms; }; // ============================================================================ // Color palette presets // ============================================================================ static constexpr int SWATCH_COUNT = 8; static constexpr int SWATCH_SIZE = 24; static constexpr int SWATCH_GAP = 6; // Background colors (light tones) static const Color bg_palette[SWATCH_COUNT] = { Color::from_rgb(0xD0, 0xD8, 0xE8), // light blue-gray (default) Color::from_rgb(0xE8, 0xDD, 0xCB), // warm beige Color::from_rgb(0xC8, 0xE6, 0xD0), // mint green Color::from_rgb(0xD8, 0xD0, 0xE8), // lavender Color::from_rgb(0xB8, 0xBE, 0xC8), // slate Color::from_rgb(0xF0, 0xF0, 0xF0), // white Color::from_rgb(0xE8, 0xD0, 0xD8), // soft pink Color::from_rgb(0xE8, 0xE0, 0xC8), // light gold }; // Panel colors (dark tones) static const Color panel_palette[SWATCH_COUNT] = { Color::from_rgb(0x2B, 0x3E, 0x50), // dark blue-gray (default) Color::from_rgb(0x2D, 0x2D, 0x2D), // dark charcoal Color::from_rgb(0x1B, 0x2A, 0x4A), // navy Color::from_rgb(0x1A, 0x3A, 0x3A), // dark teal Color::from_rgb(0x1A, 0x3A, 0x1A), // dark green Color::from_rgb(0x30, 0x20, 0x40), // dark purple Color::from_rgb(0x40, 0x1A, 0x1A), // dark red Color::from_rgb(0x10, 0x10, 0x10), // black }; // Accent colors static const Color accent_palette[SWATCH_COUNT] = { Color::from_rgb(0x36, 0x7B, 0xF0), // blue (default) Color::from_rgb(0x00, 0x9B, 0x9B), // teal Color::from_rgb(0x2E, 0x9E, 0x3E), // green Color::from_rgb(0xE0, 0x8A, 0x20), // orange Color::from_rgb(0xD0, 0x3E, 0x3E), // red Color::from_rgb(0x7B, 0x3E, 0xB8), // purple Color::from_rgb(0xD0, 0x5C, 0x9E), // pink Color::from_rgb(0x44, 0x44, 0xCC), // indigo }; // ============================================================================ // Layout constants // ============================================================================ static constexpr int TAB_BAR_H = 36; static constexpr int TAB_COUNT = 3; static const char* tab_labels[TAB_COUNT] = { "Appearance", "Display", "About" }; // ============================================================================ // Helper: check if two colors match // ============================================================================ static bool color_eq(Color a, Color b) { return a.r == b.r && a.g == b.g && a.b == b.b; } // ============================================================================ // Helper: find selected swatch index in a palette // ============================================================================ static int find_swatch(const Color* palette, Color current) { for (int i = 0; i < SWATCH_COUNT; i++) { if (color_eq(palette[i], current)) return i; } return -1; } // ============================================================================ // Drawing // ============================================================================ static void draw_swatch_row(Canvas& c, int x, int y, const Color* palette, Color selected, Color accent) { int sel = find_swatch(palette, selected); for (int i = 0; i < SWATCH_COUNT; i++) { int sx = x + i * (SWATCH_SIZE + SWATCH_GAP); // Draw selection border if (i == sel) { c.fill_rounded_rect(sx - 2, y - 2, SWATCH_SIZE + 4, SWATCH_SIZE + 4, 4, accent); } c.fill_rounded_rect(sx, y, SWATCH_SIZE, SWATCH_SIZE, 3, palette[i]); // Thin border for light colors c.rect(sx, y, SWATCH_SIZE, SWATCH_SIZE, Color::from_rgb(0xCC, 0xCC, 0xCC)); } } static void draw_radio(Canvas& c, int x, int y, bool selected, Color accent) { int r = 7; // Outer circle (simple square approximation with rounded rect) c.fill_rounded_rect(x, y, r * 2, r * 2, r, Color::from_rgb(0xCC, 0xCC, 0xCC)); c.fill_rounded_rect(x + 1, y + 1, r * 2 - 2, r * 2 - 2, r - 1, colors::WHITE); if (selected) { c.fill_rounded_rect(x + 4, y + 4, r * 2 - 8, r * 2 - 8, r - 4, accent); } } static void draw_toggle_btn(Canvas& c, int x, int y, int bw, int bh, const char* label, bool active, Color accent) { Color bg = active ? accent : colors::WINDOW_BG; Color fg = active ? colors::WHITE : colors::TEXT_COLOR; c.fill_rounded_rect(x, y, bw, bh, 4, bg); if (!active) { c.rect(x, y, bw, bh, colors::BORDER); } int tw = text_width(label); int fh = system_font_height(); c.text(x + (bw - tw) / 2, y + (bh - fh) / 2, label, fg); } static void settings_draw_appearance(Canvas& c, SettingsState* st) { DesktopSettings& s = st->desktop->settings; Color accent = s.accent_color; int x = 16; int y = 12; int sfh = system_font_height(); int line_h = sfh + 10; // Section: Background c.text(x, y, "Background", colors::TEXT_COLOR); y += line_h; // Radio buttons: Gradient / Solid draw_radio(c, x, y, s.bg_gradient, accent); c.text(x + 20, y + 2, "Gradient", colors::TEXT_COLOR); draw_radio(c, x + 120, y, !s.bg_gradient, accent); c.text(x + 140, y + 2, "Solid Color", colors::TEXT_COLOR); y += line_h + 4; if (s.bg_gradient) { // Top color swatches c.text(x, y + 4, "Top", Color::from_rgb(0x88, 0x88, 0x88)); draw_swatch_row(c, x + 70, y, bg_palette, s.bg_grad_top, accent); y += SWATCH_SIZE + 14; // Bottom color swatches c.text(x, y + 4, "Bottom", Color::from_rgb(0x88, 0x88, 0x88)); draw_swatch_row(c, x + 70, y, bg_palette, s.bg_grad_bottom, accent); y += SWATCH_SIZE + 14; } else { // Solid color swatches c.text(x, y + 4, "Color", Color::from_rgb(0x88, 0x88, 0x88)); draw_swatch_row(c, x + 70, y, bg_palette, s.bg_solid, accent); y += SWATCH_SIZE + 14; } // Separator c.hline(x, y, c.w - 2 * x, colors::BORDER); y += 12; // Panel color c.text(x, y + 4, "Panel Color", colors::TEXT_COLOR); draw_swatch_row(c, x + 110, y, panel_palette, s.panel_color, accent); y += SWATCH_SIZE + 14; // Separator c.hline(x, y, c.w - 2 * x, colors::BORDER); y += 12; // Accent color c.text(x, y + 4, "Accent Color", colors::TEXT_COLOR); draw_swatch_row(c, x + 110, y, accent_palette, s.accent_color, accent); } static void apply_ui_scale(int scale) { switch (scale) { case 0: fonts::UI_SIZE=14; fonts::TITLE_SIZE=14; fonts::TERM_SIZE=14; fonts::LARGE_SIZE=22; break; case 2: fonts::UI_SIZE=22; fonts::TITLE_SIZE=22; fonts::TERM_SIZE=22; fonts::LARGE_SIZE=34; break; default: fonts::UI_SIZE=18; fonts::TITLE_SIZE=18; fonts::TERM_SIZE=18; fonts::LARGE_SIZE=28; break; } } static void settings_draw_display(Canvas& c, SettingsState* st) { DesktopSettings& s = st->desktop->settings; Color accent = s.accent_color; int x = 16; int y = 20; int btn_w = 60; int btn_h = 28; // Window Shadows c.text(x, y + 6, "Window Shadows", colors::TEXT_COLOR); int bx = x + 180; draw_toggle_btn(c, bx, y, btn_w, btn_h, "On", s.show_shadows, accent); draw_toggle_btn(c, bx + btn_w + 8, y, btn_w, btn_h, "Off", !s.show_shadows, accent); y += btn_h + 20; // Separator c.hline(x, y, c.w - 2 * x, colors::BORDER); y += 16; // Clock Format c.text(x, y + 6, "Clock Format", colors::TEXT_COLOR); bx = x + 180; draw_toggle_btn(c, bx, y, btn_w, btn_h, "24h", s.clock_24h, accent); draw_toggle_btn(c, bx + btn_w + 8, y, btn_w, btn_h, "12h", !s.clock_24h, accent); y += btn_h + 20; // Separator c.hline(x, y, c.w - 2 * x, colors::BORDER); y += 16; // UI Scale c.text(x, y + 6, "UI Scale", colors::TEXT_COLOR); bx = x + 180; int sbw = 68; draw_toggle_btn(c, bx, y, sbw, btn_h, "Small", s.ui_scale == 0, accent); draw_toggle_btn(c, bx + sbw + 8, y, sbw, btn_h, "Default", s.ui_scale == 1, accent); draw_toggle_btn(c, bx + (sbw + 8) * 2, y, sbw, btn_h, "Large", s.ui_scale == 2, accent); } static void settings_draw_about(Canvas& c, SettingsState* st) { st->uptime_ms = zenith::get_milliseconds(); Color dim = Color::from_rgb(0x88, 0x88, 0x88); int x = 16; int y = 20; char line[128]; int sfh = system_font_height(); int line_h = sfh + 6; // OS name in 2x size c.text_2x(x, y, st->sys_info.osName, st->desktop->settings.accent_color); int large_h = (fonts::system_font && fonts::system_font->valid) ? fonts::system_font->get_line_height(fonts::LARGE_SIZE) : (FONT_HEIGHT * 2); y += large_h + 8; snprintf(line, sizeof(line), "Version %s", st->sys_info.osVersion); c.text(x, y, line, colors::TEXT_COLOR); y += line_h + 8; c.hline(x, y, c.w - 2 * x, colors::BORDER); y += 12; snprintf(line, sizeof(line), "API version: %d", (int)st->sys_info.apiVersion); c.kv_line(x, &y, line, colors::TEXT_COLOR, line_h); int up_sec = (int)(st->uptime_ms / 1000); int up_min = up_sec / 60; int up_hr = up_min / 60; snprintf(line, sizeof(line), "Uptime: %d:%02d:%02d", up_hr, up_min % 60, up_sec % 60); c.kv_line(x, &y, line, colors::TEXT_COLOR, line_h); snprintf(line, sizeof(line), "Build: %s %s", __DATE__, __TIME__); c.text(x, y, line, colors::TEXT_COLOR); y += line_h + 16; c.hline(x, y, c.w - 2 * x, colors::BORDER); y += 12; c.text(x, y, "Copyright (c) 2026 Daniel Hammer", dim); } static void settings_on_draw(Window* win, Framebuffer& fb) { SettingsState* st = (SettingsState*)win->app_data; if (!st) return; Canvas c(win); c.fill(colors::WINDOW_BG); Color accent = st->desktop->settings.accent_color; int sfh = system_font_height(); // Draw tab bar background c.fill_rect(0, 0, c.w, TAB_BAR_H, Color::from_rgb(0xF5, 0xF5, 0xF5)); c.hline(0, TAB_BAR_H - 1, c.w, colors::BORDER); // Draw tabs int tab_w = c.w / TAB_COUNT; for (int i = 0; i < TAB_COUNT; i++) { int tx = i * tab_w; bool active = (i == st->active_tab); if (active) { c.fill_rect(tx, 0, tab_w, TAB_BAR_H, colors::WINDOW_BG); // Active tab underline c.fill_rect(tx + 4, TAB_BAR_H - 3, tab_w - 8, 3, accent); } int tw = text_width(tab_labels[i]); Color tc = active ? accent : Color::from_rgb(0x66, 0x66, 0x66); c.text(tx + (tab_w - tw) / 2, (TAB_BAR_H - sfh) / 2, tab_labels[i], tc); } // Draw tab content below the tab bar // Create a sub-canvas offset by TAB_BAR_H Canvas content(win->content + TAB_BAR_H * win->content_w, win->content_w, win->content_h - TAB_BAR_H); switch (st->active_tab) { case 0: settings_draw_appearance(content, st); break; case 1: settings_draw_display(content, st); break; case 2: settings_draw_about(content, st); break; } } // ============================================================================ // Mouse interaction // ============================================================================ static bool swatch_hit(int mx, int my, int row_x, int row_y, int* out_idx) { for (int i = 0; i < SWATCH_COUNT; i++) { int sx = row_x + i * (SWATCH_SIZE + SWATCH_GAP); if (mx >= sx && mx < sx + SWATCH_SIZE && my >= row_y && my < row_y + SWATCH_SIZE) { *out_idx = i; return true; } } return false; } static void settings_on_mouse(Window* win, MouseEvent& ev) { SettingsState* st = (SettingsState*)win->app_data; if (!st) return; if (!ev.left_pressed()) return; Rect cr = win->content_rect(); int mx = ev.x - cr.x; int my = ev.y - cr.y; // Tab bar click if (my >= 0 && my < TAB_BAR_H) { int tab_w = win->content_w / TAB_COUNT; int tab = mx / tab_w; if (tab >= 0 && tab < TAB_COUNT) { st->active_tab = tab; } return; } // Content area (offset by TAB_BAR_H) int cy = my - TAB_BAR_H; DesktopSettings& s = st->desktop->settings; if (st->active_tab == 0) { // Appearance tab int x = 16; int sfh = system_font_height(); int line_h = sfh + 10; int y = 12; // "Background" label y += line_h; // Radio: Gradient if (mx >= x && mx < x + 100 && cy >= y && cy < y + 16) { s.bg_gradient = true; return; } // Radio: Solid if (mx >= x + 120 && mx < x + 260 && cy >= y && cy < y + 16) { s.bg_gradient = false; return; } y += line_h + 4; int idx; if (s.bg_gradient) { // Top swatches if (swatch_hit(mx, cy, x + 70, y, &idx)) { s.bg_grad_top = bg_palette[idx]; return; } y += SWATCH_SIZE + 14; // Bottom swatches if (swatch_hit(mx, cy, x + 70, y, &idx)) { s.bg_grad_bottom = bg_palette[idx]; return; } y += SWATCH_SIZE + 14; } else { // Solid color swatches if (swatch_hit(mx, cy, x + 70, y, &idx)) { s.bg_solid = bg_palette[idx]; return; } y += SWATCH_SIZE + 14; } // Separator y += 12; // Panel color swatches if (swatch_hit(mx, cy, x + 110, y, &idx)) { s.panel_color = panel_palette[idx]; return; } y += SWATCH_SIZE + 14; // Separator y += 12; // Accent color swatches if (swatch_hit(mx, cy, x + 110, y, &idx)) { s.accent_color = accent_palette[idx]; return; } } else if (st->active_tab == 1) { // Display tab int x = 16; int y = 20; int btn_w = 60; int btn_h = 28; int bx = x + 180; // Window Shadows: On if (mx >= bx && mx < bx + btn_w && cy >= y && cy < y + btn_h) { s.show_shadows = true; return; } // Window Shadows: Off if (mx >= bx + btn_w + 8 && mx < bx + btn_w * 2 + 8 && cy >= y && cy < y + btn_h) { s.show_shadows = false; return; } y += btn_h + 20 + 16; // Clock: 24h if (mx >= bx && mx < bx + btn_w && cy >= y && cy < y + btn_h) { s.clock_24h = true; return; } // Clock: 12h if (mx >= bx + btn_w + 8 && mx < bx + btn_w * 2 + 8 && cy >= y && cy < y + btn_h) { s.clock_24h = false; return; } y += btn_h + 20 + 16; // UI Scale buttons int sbw = 68; // Small if (mx >= bx && mx < bx + sbw && cy >= y && cy < y + btn_h) { s.ui_scale = 0; apply_ui_scale(0); zenith::win_setscale(0); return; } // Default if (mx >= bx + sbw + 8 && mx < bx + sbw * 2 + 8 && cy >= y && cy < y + btn_h) { s.ui_scale = 1; apply_ui_scale(1); zenith::win_setscale(1); return; } // Large if (mx >= bx + (sbw + 8) * 2 && mx < bx + sbw * 3 + 16 && cy >= y && cy < y + btn_h) { s.ui_scale = 2; apply_ui_scale(2); zenith::win_setscale(2); return; } } } // ============================================================================ // Cleanup // ============================================================================ static void settings_on_close(Window* win) { if (win->app_data) { zenith::mfree(win->app_data); win->app_data = nullptr; } } // ============================================================================ // Settings launcher // ============================================================================ void open_settings(DesktopState* ds) { int idx = desktop_create_window(ds, "Settings", 200, 100, 480, 420); if (idx < 0) return; Window* win = &ds->windows[idx]; SettingsState* st = (SettingsState*)zenith::malloc(sizeof(SettingsState)); zenith::memset(st, 0, sizeof(SettingsState)); st->desktop = ds; st->active_tab = 0; zenith::get_info(&st->sys_info); st->uptime_ms = zenith::get_milliseconds(); win->app_data = st; win->on_draw = settings_on_draw; win->on_mouse = settings_on_mouse; win->on_close = settings_on_close; }