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MontaukOS/programs/include/gui/standalone.hpp
T

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3.5 KiB
C++

/*
* standalone.hpp
* MontaukOS helpers for standalone Window Server apps
* Copyright (c) 2026 Daniel Hammer
*/
#pragma once
#include <montauk/syscall.h>
#include "gui/canvas.hpp"
#include "gui/svg.hpp"
#include "gui/truetype.hpp"
namespace gui {
struct WsWindow {
int id;
uint32_t* pixels;
int width;
int height;
int scale_factor;
bool closed;
WsWindow()
: id(-1), pixels(nullptr), width(0), height(0), scale_factor(1), closed(false) {}
bool create(const char* title, int w, int h) {
montauk::abi::WinCreateResult wres;
if (montauk::win_create(title, w, h, &wres) < 0 || wres.id < 0)
return false;
id = wres.id;
pixels = (uint32_t*)(uintptr_t)wres.pixelVa;
width = w;
height = h;
scale_factor = montauk::win_getscale();
closed = false;
return true;
}
int poll(montauk::abi::WinEvent* ev) {
if (id < 0 || closed) return -1;
int r = montauk::win_poll(id, ev);
if (r <= 0) return r;
if (ev->type == 2) {
width = ev->resize.w;
height = ev->resize.h;
pixels = (uint32_t*)(uintptr_t)montauk::win_resize(id, width, height);
} else if (ev->type == 3) {
closed = true;
} else if (ev->type == 4) {
scale_factor = ev->scale.scale;
}
return r;
}
Canvas canvas() const {
return Canvas(pixels, width, height);
}
void present() const {
if (id >= 0)
montauk::win_present(id);
}
void set_cursor(int cursor) const {
if (id >= 0)
montauk::win_setcursor(id, cursor);
}
void set_flags(uint32_t flags) const {
if (id >= 0)
montauk::win_setflags(id, flags);
}
void destroy() {
if (id >= 0)
montauk::win_destroy(id);
id = -1;
pixels = nullptr;
width = 0;
height = 0;
closed = true;
}
};
inline int text_width(TrueTypeFont* font, const char* text, int size) {
if (font && font->valid)
return font->measure_text(text, size);
int len = 0;
while (text && text[len]) len++;
return len * FONT_WIDTH;
}
inline int text_height(TrueTypeFont* font, int size) {
if (font && font->valid) {
GlyphCache* cache = font->get_cache(size);
if (cache)
return cache->ascent - cache->descent;
}
return size;
}
inline void draw_text(Canvas& c, TrueTypeFont* font, int x, int y,
const char* text, Color color, int size) {
if (!text || !text[0]) return;
if (font && font->valid)
font->draw_to_buffer(c.pixels, c.w, c.h, x, y, text, color, size);
}
inline void fill_circle(Canvas& c, int cx, int cy, int r, Color color) {
if (r <= 0) return;
for (int dy = -r; dy <= r; dy++) {
for (int dx = -r; dx <= r; dx++) {
if (dx * dx + dy * dy <= r * r)
c.put_pixel(cx + dx, cy + dy, color);
}
}
}
inline void draw_button(Canvas& c, TrueTypeFont* font, int x, int y, int w, int h,
const char* label, Color bg, Color fg, int radius,
int size = 16) {
c.fill_rounded_rect(x, y, w, h, radius, bg);
int tw = text_width(font, label, size);
int th = text_height(font, size);
draw_text(c, font, x + (w - tw) / 2, y + (h - th) / 2, label, fg, size);
}
inline void draw_icon(Canvas& c, int x, int y, const SvgIcon& icon) {
c.icon(x, y, icon);
}
} // namespace gui