194 lines
6.0 KiB
C++
194 lines
6.0 KiB
C++
/*
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* main.cpp
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* Template standalone GUI app for MontaukOS
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*
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* This is a minimal working app that creates a window, renders text,
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* and handles input events. Use it as a starting point for your app.
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*/
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#include <montauk/syscall.h>
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#include <montauk/string.h>
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#include <montauk/heap.h>
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#include <gui/gui.hpp>
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#include <gui/truetype.hpp>
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using namespace gui;
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// ============================================================================
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// State
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// ============================================================================
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static TrueTypeFont* g_font;
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static int g_win_w = 500;
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static int g_win_h = 400;
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static int g_click_count = 0;
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// ============================================================================
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// Drawing helpers
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// ============================================================================
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static void px_fill(uint32_t* px, int bw, int bh,
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int x, int y, int w, int h, uint32_t color) {
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for (int row = y; row < y + h && row < bh; row++)
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for (int col = x; col < x + w && col < bw; col++)
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if (row >= 0 && col >= 0)
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px[row * bw + col] = color;
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}
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static void px_fill_rounded(uint32_t* px, int bw, int bh,
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int x, int y, int w, int h, int r, uint32_t color) {
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for (int row = y; row < y + h && row < bh; row++) {
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for (int col = x; col < x + w && col < bw; col++) {
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if (row < 0 || col < 0) continue;
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int dx = 0, dy = 0;
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if (col < x + r && row < y + r) { dx = x + r - col; dy = y + r - row; }
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else if (col >= x+w-r && row < y + r) { dx = col-(x+w-r-1); dy = y + r - row; }
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else if (col < x + r && row >= y+h-r) { dx = x + r - col; dy = row-(y+h-r-1); }
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else if (col >= x+w-r && row >= y+h-r) { dx = col-(x+w-r-1); dy = row-(y+h-r-1); }
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if (dx * dx + dy * dy <= r * r)
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px[row * bw + col] = color;
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else if (dx == 0 && dy == 0)
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px[row * bw + col] = color;
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}
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}
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}
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static void px_text(uint32_t* px, int bw, int bh,
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int x, int y, const char* text, Color c, int size) {
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if (g_font)
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g_font->draw_to_buffer(px, bw, bh, x, y, text, c, size);
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}
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static void px_hline(uint32_t* px, int bw, int bh,
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int x, int y, int w, uint32_t color) {
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if (y < 0 || y >= bh) return;
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for (int col = x; col < x + w && col < bw; col++)
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if (col >= 0) px[y * bw + col] = color;
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}
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// ============================================================================
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// Rendering
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// ============================================================================
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static void render(uint32_t* pixels) {
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// Background
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px_fill(pixels, g_win_w, g_win_h, 0, 0, g_win_w, g_win_h,
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Color::from_rgb(0xFF, 0xFF, 0xFF).to_pixel());
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// Toolbar
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px_fill(pixels, g_win_w, g_win_h, 0, 0, g_win_w, 36,
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Color::from_rgb(0xF5, 0xF5, 0xF5).to_pixel());
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px_hline(pixels, g_win_w, g_win_h, 0, 36, g_win_w,
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Color::from_rgb(0xD0, 0xD0, 0xD0).to_pixel());
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// Title in toolbar
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px_text(pixels, g_win_w, g_win_h, 12, 10, "My App",
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Color::from_rgb(0x33, 0x33, 0x33), 18);
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// Content area
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px_text(pixels, g_win_w, g_win_h, 20, 60, "Hello from MontaukOS!",
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Color::from_rgb(0x33, 0x33, 0x33), 18);
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// Click counter
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char buf[64];
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const char* prefix = "Clicks: ";
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int i = 0;
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while (prefix[i]) { buf[i] = prefix[i]; i++; }
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int n = g_click_count;
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if (n == 0) { buf[i++] = '0'; }
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else {
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char tmp[16]; int ti = 0;
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while (n > 0) { tmp[ti++] = '0' + (n % 10); n /= 10; }
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for (int j = ti - 1; j >= 0; j--) buf[i++] = tmp[j];
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}
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buf[i] = 0;
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px_text(pixels, g_win_w, g_win_h, 20, 90, buf,
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Color::from_rgb(0x66, 0x66, 0x66), 16);
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// A styled button
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px_fill_rounded(pixels, g_win_w, g_win_h,
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20, 130, 120, 36, 4,
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Color::from_rgb(0x36, 0x7B, 0xF0).to_pixel());
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px_text(pixels, g_win_w, g_win_h, 42, 139, "Click me",
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Color::from_rgb(0xFF, 0xFF, 0xFF), 16);
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}
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// ============================================================================
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// App entry
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// ============================================================================
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static int app_main() {
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// Load font
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g_font = new TrueTypeFont();
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if (!g_font->init("0:/fonts/Roboto-Medium.ttf"))
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g_font = nullptr;
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// Create window
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Montauk::WinCreateResult wres;
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montauk::win_create("My App", g_win_w, g_win_h, &wres);
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int win_id = wres.id;
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uint32_t* pixels = (uint32_t*)(uintptr_t)wres.pixelVa;
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// Initial render
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render(pixels);
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montauk::win_present(win_id);
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// Event loop
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while (true) {
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Montauk::WinEvent ev;
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int r = montauk::win_poll(win_id, &ev);
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if (r < 0) break;
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if (r == 0) {
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montauk::sleep_ms(16);
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continue;
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}
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switch (ev.type) {
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case 0: // Keyboard
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if (ev.key.pressed && ev.key.scancode == 0x01)
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goto done; // ESC to close
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break;
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case 1: // Mouse
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if ((ev.mouse.buttons & 0x01) && !(ev.mouse.prev_buttons & 0x01)) {
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// Left click — check if inside button
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int mx = ev.mouse.x, my = ev.mouse.y;
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if (mx >= 20 && mx < 140 && my >= 130 && my < 166)
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g_click_count++;
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}
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break;
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case 2: // Resize
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g_win_w = ev.resize.w;
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g_win_h = ev.resize.h;
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pixels = (uint32_t*)(uintptr_t)montauk::win_resize(win_id, g_win_w, g_win_h);
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break;
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case 3: // Close
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goto done;
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}
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render(pixels);
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montauk::win_present(win_id);
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}
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done:
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montauk::win_destroy(win_id);
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return 0;
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}
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#if MONTAUK_USE_CRT
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int main(int argc, char** argv) {
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(void)argc;
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(void)argv;
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return app_main();
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}
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#else
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extern "C" void _start() {
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app_main();
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montauk::exit(0);
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}
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#endif
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