/* * main.cpp * Template standalone GUI app for MontaukOS * * This is a minimal working app that creates a window, renders text, * and handles input events. Use it as a starting point for your app. */ #include #include #include #include #include using namespace gui; // ============================================================================ // State // ============================================================================ static TrueTypeFont* g_font; static int g_win_w = 500; static int g_win_h = 400; static int g_click_count = 0; // ============================================================================ // Drawing helpers // ============================================================================ static void px_fill(uint32_t* px, int bw, int bh, int x, int y, int w, int h, uint32_t color) { for (int row = y; row < y + h && row < bh; row++) for (int col = x; col < x + w && col < bw; col++) if (row >= 0 && col >= 0) px[row * bw + col] = color; } static void px_fill_rounded(uint32_t* px, int bw, int bh, int x, int y, int w, int h, int r, uint32_t color) { for (int row = y; row < y + h && row < bh; row++) { for (int col = x; col < x + w && col < bw; col++) { if (row < 0 || col < 0) continue; int dx = 0, dy = 0; if (col < x + r && row < y + r) { dx = x + r - col; dy = y + r - row; } else if (col >= x+w-r && row < y + r) { dx = col-(x+w-r-1); dy = y + r - row; } else if (col < x + r && row >= y+h-r) { dx = x + r - col; dy = row-(y+h-r-1); } else if (col >= x+w-r && row >= y+h-r) { dx = col-(x+w-r-1); dy = row-(y+h-r-1); } if (dx * dx + dy * dy <= r * r) px[row * bw + col] = color; else if (dx == 0 && dy == 0) px[row * bw + col] = color; } } } static void px_text(uint32_t* px, int bw, int bh, int x, int y, const char* text, Color c, int size) { if (g_font) g_font->draw_to_buffer(px, bw, bh, x, y, text, c, size); } static void px_hline(uint32_t* px, int bw, int bh, int x, int y, int w, uint32_t color) { if (y < 0 || y >= bh) return; for (int col = x; col < x + w && col < bw; col++) if (col >= 0) px[y * bw + col] = color; } // ============================================================================ // Rendering // ============================================================================ static void render(uint32_t* pixels) { // Background px_fill(pixels, g_win_w, g_win_h, 0, 0, g_win_w, g_win_h, Color::from_rgb(0xFF, 0xFF, 0xFF).to_pixel()); // Toolbar px_fill(pixels, g_win_w, g_win_h, 0, 0, g_win_w, 36, Color::from_rgb(0xF5, 0xF5, 0xF5).to_pixel()); px_hline(pixels, g_win_w, g_win_h, 0, 36, g_win_w, Color::from_rgb(0xD0, 0xD0, 0xD0).to_pixel()); // Title in toolbar px_text(pixels, g_win_w, g_win_h, 12, 10, "My App", Color::from_rgb(0x33, 0x33, 0x33), 18); // Content area px_text(pixels, g_win_w, g_win_h, 20, 60, "Hello from MontaukOS!", Color::from_rgb(0x33, 0x33, 0x33), 18); // Click counter char buf[64]; const char* prefix = "Clicks: "; int i = 0; while (prefix[i]) { buf[i] = prefix[i]; i++; } int n = g_click_count; if (n == 0) { buf[i++] = '0'; } else { char tmp[16]; int ti = 0; while (n > 0) { tmp[ti++] = '0' + (n % 10); n /= 10; } for (int j = ti - 1; j >= 0; j--) buf[i++] = tmp[j]; } buf[i] = 0; px_text(pixels, g_win_w, g_win_h, 20, 90, buf, Color::from_rgb(0x66, 0x66, 0x66), 16); // A styled button px_fill_rounded(pixels, g_win_w, g_win_h, 20, 130, 120, 36, 4, Color::from_rgb(0x36, 0x7B, 0xF0).to_pixel()); px_text(pixels, g_win_w, g_win_h, 42, 139, "Click me", Color::from_rgb(0xFF, 0xFF, 0xFF), 16); } // ============================================================================ // App entry // ============================================================================ static int app_main() { // Load font g_font = new TrueTypeFont(); if (!g_font->init("0:/fonts/Roboto-Medium.ttf")) g_font = nullptr; // Create window Montauk::WinCreateResult wres; montauk::win_create("My App", g_win_w, g_win_h, &wres); int win_id = wres.id; uint32_t* pixels = (uint32_t*)(uintptr_t)wres.pixelVa; // Initial render render(pixels); montauk::win_present(win_id); // Event loop while (true) { Montauk::WinEvent ev; int r = montauk::win_poll(win_id, &ev); if (r < 0) break; if (r == 0) { montauk::sleep_ms(16); continue; } switch (ev.type) { case 0: // Keyboard if (ev.key.pressed && ev.key.scancode == 0x01) goto done; // ESC to close break; case 1: // Mouse if ((ev.mouse.buttons & 0x01) && !(ev.mouse.prev_buttons & 0x01)) { // Left click — check if inside button int mx = ev.mouse.x, my = ev.mouse.y; if (mx >= 20 && mx < 140 && my >= 130 && my < 166) g_click_count++; } break; case 2: // Resize g_win_w = ev.resize.w; g_win_h = ev.resize.h; pixels = (uint32_t*)(uintptr_t)montauk::win_resize(win_id, g_win_w, g_win_h); break; case 3: // Close goto done; } render(pixels); montauk::win_present(win_id); } done: montauk::win_destroy(win_id); return 0; } #if MONTAUK_USE_CRT int main(int argc, char** argv) { (void)argc; (void)argv; return app_main(); } #else extern "C" void _start() { app_main(); montauk::exit(0); } #endif