Files
MontaukOS/programs/src/pdfviewer/helpers.cpp
T

138 lines
4.1 KiB
C++

/*
* helpers.cpp
* Pixel drawing and string helpers
* Copyright (c) 2026 Daniel Hammer
*/
#include "pdfviewer.h"
void px_fill(uint32_t* px, int bw, int bh,
int x, int y, int w, int h, Color c) {
uint32_t v = c.to_pixel();
int x0 = x < 0 ? 0 : x, y0 = y < 0 ? 0 : y;
int x1 = x + w > bw ? bw : x + w;
int y1 = y + h > bh ? bh : y + h;
for (int row = y0; row < y1; row++)
for (int col = x0; col < x1; col++)
px[row * bw + col] = v;
}
void px_hline(uint32_t* px, int bw, int bh,
int x, int y, int w, Color c) {
if (y < 0 || y >= bh) return;
uint32_t v = c.to_pixel();
int x0 = x < 0 ? 0 : x;
int x1 = x + w > bw ? bw : x + w;
for (int col = x0; col < x1; col++)
px[y * bw + col] = v;
}
void px_vline(uint32_t* px, int bw, int bh,
int x, int y, int h, Color c) {
if (x < 0 || x >= bw) return;
uint32_t v = c.to_pixel();
int y0 = y < 0 ? 0 : y;
int y1 = y + h > bh ? bh : y + h;
for (int row = y0; row < y1; row++)
px[row * bw + x] = v;
}
void px_rect(uint32_t* px, int bw, int bh,
int x, int y, int w, int h, Color c) {
px_hline(px, bw, bh, x, y, w, c);
px_hline(px, bw, bh, x, y + h - 1, w, c);
px_vline(px, bw, bh, x, y, h, c);
px_vline(px, bw, bh, x + w - 1, y, h, c);
}
void px_fill_rounded(uint32_t* px, int bw, int bh,
int x, int y, int w, int h, int r, Color c) {
uint32_t v = c.to_pixel();
for (int row = 0; row < h; row++) {
int py = y + row;
if (py < 0 || py >= bh) continue;
int inset = 0;
if (row < r) {
int dy = r - 1 - row;
if (r == 3) {
if (dy >= 2) inset = 2;
else if (dy >= 1) inset = 1;
} else {
for (int i = r; i > 0; i--) {
int dx = r - i;
if (dx * dx + dy * dy < r * r) { inset = i; break; }
}
}
} else if (row >= h - r) {
int dy = row - (h - r);
if (r == 3) {
if (dy >= 2) inset = 2;
else if (dy >= 1) inset = 1;
} else {
for (int i = r; i > 0; i--) {
int dx = r - i;
if (dx * dx + dy * dy < r * r) { inset = i; break; }
}
}
}
int x0 = x + inset;
int x1 = x + w - inset;
if (x0 < 0) x0 = 0;
if (x1 > bw) x1 = bw;
for (int col = x0; col < x1; col++)
px[py * bw + col] = v;
}
}
void px_line(uint32_t* px, int bw, int bh,
int x0, int y0, int x1, int y1, int thick, Color c) {
if (thick < 1) thick = 1;
int half = thick / 2;
// Horizontal line
if (y0 == y1) {
int lx = x0 < x1 ? x0 : x1;
int rx = x0 > x1 ? x0 : x1;
px_fill(px, bw, bh, lx, y0 - half, rx - lx + 1, thick, c);
return;
}
// Vertical line
if (x0 == x1) {
int ty = y0 < y1 ? y0 : y1;
int by = y0 > y1 ? y0 : y1;
px_fill(px, bw, bh, x0 - half, ty, thick, by - ty + 1, c);
return;
}
// General case: Bresenham with thickness
uint32_t v = c.to_pixel();
int dx = x1 - x0; int sx = dx > 0 ? 1 : -1; if (dx < 0) dx = -dx;
int dy = y1 - y0; int sy = dy > 0 ? 1 : -1; if (dy < 0) dy = -dy;
int err = dx - dy;
int cx = x0, cy = y0;
while (true) {
for (int oy = -half; oy <= half; oy++) {
for (int ox = -half; ox <= half; ox++) {
int px_x = cx + ox, py_y = cy + oy;
if (px_x >= 0 && px_x < bw && py_y >= 0 && py_y < bh)
px[py_y * bw + px_x] = v;
}
}
if (cx == x1 && cy == y1) break;
int e2 = 2 * err;
if (e2 > -dy) { err -= dy; cx += sx; }
if (e2 < dx) { err += dx; cy += sy; }
}
}
int str_len(const char* s) {
int n = 0;
while (s[n]) n++;
return n;
}
void str_cpy(char* dst, const char* src, int max) {
int i = 0;
while (src[i] && i < max - 1) { dst[i] = src[i]; i++; }
dst[i] = '\0';
}