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C++

/*
* window.hpp
* MontaukOS window management types
* Copyright (c) 2026 Daniel Hammer
*/
#pragma once
#include "gui/gui.hpp"
#include "gui/framebuffer.hpp"
#include "gui/widgets.hpp"
#include <Api/Syscall.hpp>
namespace gui {
enum WindowState { WIN_NORMAL, WIN_MINIMIZED, WIN_MAXIMIZED, WIN_CLOSED };
enum ResizeEdge {
RESIZE_NONE = 0,
RESIZE_LEFT, RESIZE_RIGHT, RESIZE_TOP, RESIZE_BOTTOM,
RESIZE_TOP_LEFT, RESIZE_TOP_RIGHT, RESIZE_BOTTOM_LEFT, RESIZE_BOTTOM_RIGHT
};
static constexpr int TITLEBAR_HEIGHT = 30;
static constexpr int BORDER_WIDTH = 1;
static constexpr int SHADOW_SIZE = 3;
static constexpr int BTN_RADIUS = 6;
static constexpr int MAX_TITLE_LEN = 64;
static constexpr int RESIZE_GRAB = 6;
static constexpr int MIN_WINDOW_W = 120;
static constexpr int MIN_WINDOW_H = 80;
struct Window;
using WindowDrawCallback = void (*)(Window* win, Framebuffer& fb);
using WindowMouseCallback = void (*)(Window* win, MouseEvent& ev);
using WindowKeyCallback = void (*)(Window* win, const montauk::abi::KeyEvent& key);
using WindowCloseCallback = void (*)(Window* win);
using WindowPollCallback = void (*)(Window* win);
struct Window {
char title[MAX_TITLE_LEN];
Rect frame;
WindowState state;
int z_order;
bool focused;
bool dirty;
uint32_t* content;
int content_w, content_h;
bool dragging;
int drag_offset_x, drag_offset_y;
bool resizing;
ResizeEdge resize_edge;
Rect resize_start_frame;
int resize_start_mx, resize_start_my;
Rect saved_frame;
WindowDrawCallback on_draw;
WindowMouseCallback on_mouse;
WindowKeyCallback on_key;
WindowCloseCallback on_close;
WindowPollCallback on_poll;
void* app_data;
bool external; // true = shared-memory window from external process
int ext_win_id; // window server ID (valid when external == true)
uint8_t ext_cursor; // cursor style requested by external app (0=arrow, 1=resize_h, 2=resize_v)
uint32_t ext_flags;
Rect titlebar_rect() const {
return {frame.x, frame.y, frame.w, TITLEBAR_HEIGHT};
}
Rect content_rect() const {
return {frame.x + BORDER_WIDTH, frame.y + TITLEBAR_HEIGHT,
frame.w - 2 * BORDER_WIDTH, frame.h - TITLEBAR_HEIGHT - BORDER_WIDTH};
}
Rect close_btn_rect() const {
int by = frame.y + (TITLEBAR_HEIGHT - BTN_RADIUS * 2) / 2;
return {frame.x + 12, by, BTN_RADIUS * 2, BTN_RADIUS * 2};
}
Rect min_btn_rect() const {
int by = frame.y + (TITLEBAR_HEIGHT - BTN_RADIUS * 2) / 2;
return {frame.x + 12 + 22, by, BTN_RADIUS * 2, BTN_RADIUS * 2};
}
Rect max_btn_rect() const {
int by = frame.y + (TITLEBAR_HEIGHT - BTN_RADIUS * 2) / 2;
return {frame.x + 12 + 44, by, BTN_RADIUS * 2, BTN_RADIUS * 2};
}
};
} // namespace gui