cleanup: comments in capabilities modules, default capabilities.toml, login
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@@ -45,19 +45,9 @@ void build_console_args(LoginState* ls, char* out, int cap) {
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}
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void launch_session(LoginState* ls) {
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// Authentication already succeeded and the session is set, so the password
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// is no longer needed. Wipe it before the session runs rather than waiting
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// for finish_desktop_session, so it does not sit in the heap for the whole
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// session.
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montauk::memset(ls->password, 0, sizeof(ls->password));
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ls->password_len = 0;
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// A session may pass on what it holds and no more. Authority is never
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// propagated implicitly by spawn(): the desktop and the console both
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// consult 0:/config/capabilities.toml to decide which program receives
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// which subset, and the kernel clamps that to this set. A standard
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// session is delegable for the same reason an admin one is -- otherwise
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// its own terminal could not hand the shell the suspend it already has.
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montauk::abi::SpawnCapabilities caps{};
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caps.effective = montauk::user::is_admin(ls->username)
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? montauk::abi::CAP_ADMIN_SESSION
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@@ -113,10 +113,6 @@ extern "C" void _start() {
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while (montauk::is_key_available()) {
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montauk::abi::KeyEvent key;
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montauk::getkey(&key);
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// Deliberately untranslated: the login screen is US-English only
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// until it grows its own layout switcher. There is no user yet, so
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// there is no per-user layout to apply, and silently picking one
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// would leave no way to type a password in a different layout.
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handle_key(ls, key);
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key_changed = true;
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}
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@@ -128,16 +124,6 @@ extern "C" void _start() {
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first_frame = false;
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}
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// Event-driven wait: input_wait returns the instant the mouse or
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// keyboard ISR reports activity, so the cursor tracks the device with
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// no fixed-timer latency. timeoutMs is only an upper bound. Matches
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// the desktop's run loop; a plain sleep_ms() here cannot wake early
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// and makes every gesture start ~16 ms late.
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//
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// The login screen has no periodic UI (no clock, no caret blink, no
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// animation), so when idle it never needs to wake without input: pass
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// UINT64_MAX to block indefinitely and consume 0% CPU until the next
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// mouse/keyboard event, instead of waking ~62x/sec for nothing.
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uint64_t wait_ms = fast_mouse_path ? 1
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: ((mouse_changed || key_changed) ? 4 : UINT64_MAX);
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input_serial = montauk::input_wait(input_serial, wait_ms);
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