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MontaukOS/template/sysroot/include/montauk/heap.h
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8.8 KiB
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/*
* heap.h
* Userspace heap allocator for MontaukOS programs
* Copyright (c) 2025 Daniel Hammer
*/
#pragma once
#include <montauk/syscall.h>
#include <montauk/string.h>
namespace montauk {
namespace heap_detail {
static constexpr uint64_t HEADER_MAGIC = 0x5A484541; // "ZHEA"
static constexpr uint64_t FREED_MAGIC = 0xDEADFEEE;
struct Header {
uint64_t magic;
uint64_t size; // user-requested size
} __attribute__((packed));
struct FreeNode {
uint64_t size; // total size of this free block (including node)
FreeNode* next;
};
// Segregated free lists: power-of-2 size classes for blocks <= 4096 bytes.
// Blocks larger than 4096 go to the overflow list.
static constexpr int NUM_BUCKETS = 8;
static constexpr uint64_t BUCKET_SIZES[NUM_BUCKETS] = {
32, 64, 128, 256, 512, 1024, 2048, 4096
};
// Per-process heap state — must be `inline` (not `static`) so that all
// translation units in a multi-TU program share a single heap.
inline FreeNode* g_buckets[NUM_BUCKETS] = {};
inline FreeNode g_overflow{0, nullptr};
inline bool g_initialized = false;
// Process-wide heap lock. Userspace threads share the heap, so the
// public malloc/mfree/realloc entry points must serialize access to
// g_buckets/g_overflow. Kept inline here (not in thread.h) because
// thread.h depends on heap.h, and the internal helpers below are not
// reentrant into the public API, so a plain spinlock suffices.
inline volatile uint32_t g_heap_lock = 0;
static inline void heap_lock_acquire() {
while (__atomic_exchange_n(&g_heap_lock, 1, __ATOMIC_ACQUIRE) != 0) {
syscall0(montauk::abi::SYS_YIELD);
}
}
static inline void heap_lock_release() {
__atomic_store_n(&g_heap_lock, 0, __ATOMIC_RELEASE);
}
static inline Header* get_header(void* block) {
return (Header*)((uint8_t*)block - sizeof(Header));
}
// Determine which bucket a block size belongs to, or -1 for overflow
static inline int bucket_index(uint64_t blockSize) {
if (blockSize <= 32) return 0;
if (blockSize <= 64) return 1;
if (blockSize <= 128) return 2;
if (blockSize <= 256) return 3;
if (blockSize <= 512) return 4;
if (blockSize <= 1024) return 5;
if (blockSize <= 2048) return 6;
if (blockSize <= 4096) return 7;
return -1;
}
// Insert into overflow list (sorted by address, with adjacent-block coalescing)
static inline void insert_overflow(void* ptr, uint64_t size) {
auto* node = (FreeNode*)ptr;
node->size = size;
FreeNode* prev = &g_overflow;
FreeNode* cur = g_overflow.next;
while (cur != nullptr && cur < node) {
prev = cur;
cur = cur->next;
}
bool merged_prev = false;
if (prev != &g_overflow &&
(uint8_t*)prev + prev->size == (uint8_t*)node) {
prev->size += size;
node = prev;
merged_prev = true;
}
if (cur != nullptr &&
(uint8_t*)node + node->size == (uint8_t*)cur) {
node->size += cur->size;
node->next = cur->next;
if (!merged_prev) prev->next = node;
} else if (!merged_prev) {
node->next = cur;
prev->next = node;
}
}
// Take a block of at least `needed` bytes from the overflow list.
// Splits remainder back into overflow if worthwhile.
static inline void* take_from_overflow(uint64_t needed) {
FreeNode* prev = &g_overflow;
FreeNode* cur = g_overflow.next;
while (cur != nullptr) {
if (cur->size >= needed) {
uint64_t blockSize = cur->size;
prev->next = cur->next;
if (blockSize > needed + sizeof(FreeNode) + 16) {
insert_overflow((uint8_t*)cur + needed, blockSize - needed);
}
return (void*)cur;
}
prev = cur;
cur = cur->next;
}
return nullptr;
}
static inline bool grow(uint64_t bytes) {
uint64_t pages = (bytes + 0xFFF) / 0x1000;
if (pages < 4) pages = 4;
void* mem = montauk::alloc(pages * 0x1000);
if (mem == nullptr) return false;
insert_overflow(mem, pages * 0x1000);
return true;
}
// Refill a small-block bucket by carving a page-sized chunk from overflow
static inline bool refill_bucket(int idx) {
uint64_t bsize = BUCKET_SIZES[idx];
uint64_t chunk = (bsize < 4096) ? 4096 : bsize;
void* block = take_from_overflow(chunk);
if (block == nullptr) {
if (!grow(chunk)) return false;
block = take_from_overflow(chunk);
if (block == nullptr) return false;
}
uint64_t count = chunk / bsize;
for (uint64_t i = 0; i < count; i++) {
auto* node = (FreeNode*)((uint8_t*)block + i * bsize);
node->size = bsize;
node->next = g_buckets[idx];
g_buckets[idx] = node;
}
return true;
}
} // namespace heap_detail
// ---- Public API ----
inline void* malloc(uint64_t size) {
using namespace heap_detail;
// Guard against overflow: size + Header must not wrap
if (size > UINT64_MAX - sizeof(Header) - 15)
return nullptr;
heap_lock_acquire();
if (!g_initialized) {
grow(16 * 0x1000); // seed with 64 KiB
g_initialized = true;
}
uint64_t needed = size + sizeof(Header);
needed = (needed + 15) & ~15ULL;
int idx = bucket_index(needed);
if (idx >= 0) {
// Small allocation — use segregated bucket (O(1))
if (g_buckets[idx] == nullptr && !refill_bucket(idx)) {
heap_lock_release();
return nullptr;
}
FreeNode* node = g_buckets[idx];
g_buckets[idx] = node->next;
Header* header = (Header*)node;
header->magic = HEADER_MAGIC;
header->size = size;
heap_lock_release();
return (void*)((uint8_t*)header + sizeof(Header));
}
// Large allocation — search overflow list
void* block = take_from_overflow(needed);
if (block == nullptr) {
if (!grow(needed)) { heap_lock_release(); return nullptr; }
block = take_from_overflow(needed);
if (block == nullptr) { heap_lock_release(); return nullptr; }
}
Header* header = (Header*)block;
header->magic = HEADER_MAGIC;
header->size = size;
heap_lock_release();
return (void*)((uint8_t*)header + sizeof(Header));
}
inline void mfree(void* ptr) {
using namespace heap_detail;
if (ptr == nullptr) return;
Header* header = get_header(ptr);
heap_lock_acquire();
if (header->magic == FREED_MAGIC) { heap_lock_release(); return; } // double-free
if (header->magic != HEADER_MAGIC) { heap_lock_release(); return; } // corrupt
header->magic = FREED_MAGIC;
uint64_t blockSize = header->size + sizeof(Header);
blockSize = (blockSize + 15) & ~15ULL;
int idx = bucket_index(blockSize);
if (idx >= 0) {
// Small block — push onto bucket (O(1))
auto* node = (FreeNode*)header;
node->size = BUCKET_SIZES[idx];
node->next = g_buckets[idx];
g_buckets[idx] = node;
} else {
// Large block — sorted insert with coalescing
insert_overflow((void*)header, blockSize);
}
heap_lock_release();
}
inline void* realloc(void* ptr, uint64_t size) {
if (ptr == nullptr) return malloc(size);
// Read old size under the lock to avoid racing with another
// thread that might be freeing/recycling this header.
heap_detail::heap_lock_acquire();
auto* header = heap_detail::get_header(ptr);
uint64_t old = header->size;
uint64_t oldBlock = (old + sizeof(heap_detail::Header) + 15) & ~15ULL;
int idx = heap_detail::bucket_index(oldBlock);
if (idx >= 0) oldBlock = heap_detail::BUCKET_SIZES[idx];
uint64_t newNeed = (size + sizeof(heap_detail::Header) + 15) & ~15ULL;
if (newNeed <= oldBlock) {
header->size = size;
heap_detail::heap_lock_release();
return ptr;
}
heap_detail::heap_lock_release();
void* newBlock = malloc(size);
if (newBlock == nullptr) return nullptr;
uint64_t copySize = (old < size) ? old : size;
memcpy(newBlock, ptr, copySize);
mfree(ptr);
return newBlock;
}
} // namespace montauk