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C++

/*
* utf8.h
* UTF-8 text encoding helpers with a Windows-1252 fallback
* Copyright (c) 2026 Daniel Hammer
*/
#pragma once
#include <cstdint>
// MontaukOS text is UTF-8. Before this it was single-byte Windows-1252, so
// older files (and anything else that is not valid UTF-8) still turn up. The
// decoder never fails: a byte that does not start a well-formed sequence is
// read as ONE Windows-1252 character. Valid UTF-8 and plain ASCII are
// unaffected, and legacy text keeps rendering exactly as it used to.
//
// Character boundaries follow the same rule, so cursor movement, deletion and
// truncation all agree with what the renderer draws.
namespace montauk::utf8 {
inline constexpr uint32_t REPLACEMENT = 0xFFFD;
inline constexpr int MAX_BYTES = 4;
// Windows-1252 byte -> Unicode codepoint. 0x80-0x9F carry the typographic
// punctuation; every other byte is identical to Latin-1 / Unicode.
inline constexpr uint32_t from_cp1252(uint8_t b) {
switch (b) {
case 0x80: return 0x20AC; // Euro Sign
case 0x82: return 0x201A; // Single Low-9 Quotation Mark
case 0x83: return 0x0192; // Latin Small Letter F With Hook
case 0x84: return 0x201E; // Double Low-9 Quotation Mark
case 0x85: return 0x2026; // Horizontal Ellipsis
case 0x86: return 0x2020; // Dagger
case 0x87: return 0x2021; // Double Dagger
case 0x88: return 0x02C6; // Modifier Letter Circumflex Accent
case 0x89: return 0x2030; // Per Mille Sign
case 0x8A: return 0x0160; // Latin Capital Letter S With Caron
case 0x8B: return 0x2039; // Single Left-Pointing Angle Quotation Mark
case 0x8C: return 0x0152; // Latin Capital Ligature OE
case 0x8E: return 0x017D; // Latin Capital Letter Z With Caron
case 0x91: return 0x2018; // Left Single Quotation Mark
case 0x92: return 0x2019; // Right Single Quotation Mark
case 0x93: return 0x201C; // Left Double Quotation Mark
case 0x94: return 0x201D; // Right Double Quotation Mark
case 0x95: return 0x2022; // Bullet
case 0x96: return 0x2013; // En Dash
case 0x97: return 0x2014; // Em Dash
case 0x98: return 0x02DC; // Small Tilde
case 0x99: return 0x2122; // Trade Mark Sign
case 0x9A: return 0x0161; // Latin Small Letter S With Caron
case 0x9B: return 0x203A; // Single Right-Pointing Angle Quotation Mark
case 0x9C: return 0x0153; // Latin Small Ligature OE
case 0x9E: return 0x017E; // Latin Small Letter Z With Caron
case 0x9F: return 0x0178; // Latin Capital Letter Y With Diaeresis
default: return b;
}
}
// Unicode codepoint -> Windows-1252 byte, or 0 if it has none. Used where a
// single byte is still required (PDF WinAnsi output, legacy byte tables).
inline constexpr uint8_t to_cp1252(uint32_t cp) {
if (cp < 0x80 || (cp >= 0xA0 && cp <= 0xFF)) return (uint8_t)cp;
for (int b = 0x80; b <= 0x9F; b++) {
uint32_t m = from_cp1252((uint8_t)b);
if (m != (uint32_t)b && m == cp) return (uint8_t)b;
}
return 0;
}
// Length of the well-formed UTF-8 sequence starting at s (at most `avail`
// bytes, stopping early at a NUL), or 0 if it is not one. Rejects overlong
// forms, surrogates and values above U+10FFFF.
inline int sequence_length(const char* s, int avail, uint32_t* out_cp = nullptr) {
if (avail <= 0) return 0;
const uint8_t* u = (const uint8_t*)s;
uint8_t b0 = u[0];
if (b0 < 0x80) {
if (out_cp) *out_cp = b0;
return 1;
}
int n;
uint32_t cp, min;
if (b0 >= 0xC2 && b0 <= 0xDF) { n = 2; cp = b0 & 0x1F; min = 0x80; }
else if (b0 >= 0xE0 && b0 <= 0xEF) { n = 3; cp = b0 & 0x0F; min = 0x800; }
else if (b0 >= 0xF0 && b0 <= 0xF4) { n = 4; cp = b0 & 0x07; min = 0x10000; }
else return 0;
if (n > avail) return 0;
for (int i = 1; i < n; i++) {
uint8_t c = u[i];
if ((c & 0xC0) != 0x80) return 0; // also catches NUL
cp = (cp << 6) | (c & 0x3F);
}
if (cp < min || cp > 0x10FFFF || (cp >= 0xD800 && cp <= 0xDFFF)) return 0;
if (out_cp) *out_cp = cp;
return n;
}
// Decode one character from a buffer of `avail` bytes. Returns the codepoint
// and stores the number of bytes consumed (always >= 1 when avail > 0).
inline uint32_t decode(const char* s, int avail, int* consumed) {
if (avail <= 0) { if (consumed) *consumed = 0; return 0; }
uint32_t cp;
int n = sequence_length(s, avail, &cp);
if (n == 0) {
n = 1;
cp = from_cp1252((uint8_t)s[0]);
}
if (consumed) *consumed = n;
return cp;
}
// Decode one character from a NUL-terminated string and advance *p past it.
// Returns 0 (without advancing) at the terminator.
inline uint32_t next(const char** p) {
const char* s = *p;
if (!*s) return 0;
int n;
// A sequence never spans the terminator: sequence_length stops at NUL
// because NUL is not a continuation byte.
uint32_t cp = decode(s, MAX_BYTES, &n);
*p = s + n;
return cp;
}
// Encode a codepoint as UTF-8 into out (room for 4 bytes, NOT terminated).
// Returns the byte count. Invalid codepoints encode U+FFFD.
inline int encode(uint32_t cp, char* out) {
if (cp > 0x10FFFF || (cp >= 0xD800 && cp <= 0xDFFF)) cp = REPLACEMENT;
uint8_t* o = (uint8_t*)out;
if (cp < 0x80) { o[0] = (uint8_t)cp; return 1; }
if (cp < 0x800) {
o[0] = (uint8_t)(0xC0 | (cp >> 6));
o[1] = (uint8_t)(0x80 | (cp & 0x3F));
return 2;
}
if (cp < 0x10000) {
o[0] = (uint8_t)(0xE0 | (cp >> 12));
o[1] = (uint8_t)(0x80 | ((cp >> 6) & 0x3F));
o[2] = (uint8_t)(0x80 | (cp & 0x3F));
return 3;
}
o[0] = (uint8_t)(0xF0 | (cp >> 18));
o[1] = (uint8_t)(0x80 | ((cp >> 12) & 0x3F));
o[2] = (uint8_t)(0x80 | ((cp >> 6) & 0x3F));
o[3] = (uint8_t)(0x80 | (cp & 0x3F));
return 4;
}
inline int encoded_length(uint32_t cp) {
if (cp > 0x10FFFF || (cp >= 0xD800 && cp <= 0xDFFF)) return 3; // U+FFFD
return cp < 0x80 ? 1 : cp < 0x800 ? 2 : cp < 0x10000 ? 3 : 4;
}
// ==== Case mapping ====
// Simple one-to-one case mapping for the scripts MontaukOS keyboard layouts
// cover: ASCII, Latin-1, Latin Extended-A, Greek and Cyrillic. Anything else
// is returned unchanged.
inline constexpr uint32_t to_upper(uint32_t c) {
if (c >= 'a' && c <= 'z') return c - 0x20;
if (c < 0x80) return c;
if (c >= 0xE0 && c <= 0xFE && c != 0xF7) return c - 0x20;
if (c == 0xFF) return 0x178;
if (c == 0xB5) return 0x39C; // micro -> Mu
// Latin Extended-A: pairs alternate upper/lower, except the two ranges
// where the alignment shifts by one (L-stroke..N-apostrophe, Z-acute..).
if (c == 0x131) return 'I'; // dotless i
if (c >= 0x100 && c <= 0x137 && c != 0x130) return (c & 1) ? c - 1 : c;
if (c >= 0x139 && c <= 0x148) return (c & 1) ? c : c - 1;
if (c >= 0x14A && c <= 0x177) return (c & 1) ? c - 1 : c;
if (c >= 0x179 && c <= 0x17E) return (c & 1) ? c : c - 1;
if (c == 0x17F) return 'S'; // long s
// Greek
if (c >= 0x3B1 && c <= 0x3C9 && c != 0x3C2) return c - 0x20;
if (c == 0x3C2) return 0x3A3; // final sigma
if (c == 0x3AC) return 0x386;
if (c >= 0x3AD && c <= 0x3AF) return c - 0x25;
if (c == 0x3CC) return 0x38C;
if (c == 0x3CD || c == 0x3CE) return c - 0x3F;
// Cyrillic
if (c >= 0x430 && c <= 0x44F) return c - 0x20;
if (c >= 0x450 && c <= 0x45F) return c - 0x50;
return c;
}
inline constexpr uint32_t to_lower(uint32_t c) {
if (c >= 'A' && c <= 'Z') return c + 0x20;
if (c < 0x80) return c;
if (c >= 0xC0 && c <= 0xDE && c != 0xD7) return c + 0x20;
if (c == 0x178) return 0xFF;
if (c == 0x130) return 'i'; // dotted I
if (c >= 0x100 && c <= 0x137) return (c & 1) ? c : c + 1;
if (c >= 0x139 && c <= 0x148) return (c & 1) ? c + 1 : c;
if (c >= 0x14A && c <= 0x177) return (c & 1) ? c : c + 1;
if (c >= 0x179 && c <= 0x17E) return (c & 1) ? c + 1 : c;
if (c >= 0x391 && c <= 0x3A9 && c != 0x3A2) return c + 0x20;
if (c == 0x386) return 0x3AC;
if (c >= 0x388 && c <= 0x38A) return c + 0x25;
if (c == 0x38C) return 0x3CC;
if (c == 0x38E || c == 0x38F) return c + 0x3F;
if (c >= 0x410 && c <= 0x42F) return c + 0x20;
if (c >= 0x400 && c <= 0x40F) return c + 0x50;
return c;
}
// True if lower/upper are the two cases of one letter.
inline constexpr bool is_case_pair(uint32_t lower, uint32_t upper) {
return lower != upper && to_upper(lower) == upper && to_lower(upper) == lower;
}
// Text a key event types, as a codepoint (0 for control/non-text keys).
// KeyEvent::codepoint is filled by the kernel and by layout translation;
// events built by hand may leave it 0, so fall back to `ascii` (a
// Windows-1252 byte).
template <typename Key>
inline uint32_t key_codepoint(const Key& key) {
if (key.codepoint) {
uint32_t cp = key.codepoint;
return (cp < 0x20 || cp == 0x7F || (cp >= 0x80 && cp < 0xA0)) ? 0 : cp;
}
uint8_t b = (uint8_t)key.ascii;
if (b < 0x20 || b == 0x7F) return 0;
return from_cp1252(b);
}
// Same, encoded as UTF-8 into out (4 bytes). Returns the length, 0 if none.
template <typename Key>
inline int key_utf8(const Key& key, char* out) {
uint32_t cp = key_codepoint(key);
return cp ? encode(cp, out) : 0;
}
// Byte offset of the character after the one at `pos` (len = buffer length).
inline int next_boundary(const char* s, int len, int pos) {
if (pos >= len) return len;
if (pos < 0) return 0;
int n;
decode(s + pos, len - pos, &n);
return pos + n;
}
// Byte offset of the character before `pos`. A run of continuation bytes is
// one character only if it completes a well-formed sequence ending exactly at
// pos; otherwise the previous byte stands alone (Windows-1252 fallback).
inline int prev_boundary(const char* s, int pos) {
if (pos <= 0) return 0;
for (int back = 2; back <= MAX_BYTES && back <= pos; back++) {
if (((uint8_t)s[pos - back + 1] & 0xC0) != 0x80) break;
int start = pos - back;
if (sequence_length(s + start, back) == back) return start;
}
return pos - 1;
}
// Snap `pos` back onto a character boundary. Use before truncating a buffer
// or splitting at an arbitrary byte offset.
inline int floor_boundary(const char* s, int len, int pos) {
if (pos <= 0) return 0;
if (pos >= len) return len;
if (((uint8_t)s[pos] & 0xC0) != 0x80) return pos;
// pos is a continuation byte: it is inside a character only if a
// well-formed sequence starting up to 3 bytes earlier covers it.
for (int back = 1; back < MAX_BYTES && back <= pos; back++) {
int start = pos - back;
int n = sequence_length(s + start, len - start);
if (n > back) return start;
if (((uint8_t)s[start] & 0xC0) != 0x80) break;
}
return pos;
}
// Number of characters in a NUL-terminated string.
inline int count(const char* s) {
int n = 0;
while (*s) { next(&s); n++; }
return n;
}
// Number of characters in the first `len` bytes.
inline int count(const char* s, int len) {
int n = 0, pos = 0;
while (pos < len) { pos = next_boundary(s, len, pos); n++; }
return n;
}
// Byte offset of the `index`th character (clamped to len).
inline int offset_of(const char* s, int len, int index) {
int pos = 0;
while (index-- > 0 && pos < len) pos = next_boundary(s, len, pos);
return pos;
}
// True if the buffer is entirely well-formed UTF-8.
inline bool valid(const char* s, int len) {
for (int pos = 0; pos < len;) {
int n = sequence_length(s + pos, len - pos);
if (n == 0) return false;
pos += n;
}
return true;
}
// Rewrite a buffer as well-formed UTF-8 (each stray byte becomes the
// character the Windows-1252 fallback would display). Returns the output
// length, truncated on a character boundary to fit cap - 1, NUL-terminated.
inline int normalize(const char* in, int len, char* out, int cap) {
if (cap <= 0) return 0;
int o = 0;
for (int pos = 0; pos < len;) {
int n;
uint32_t cp = decode(in + pos, len - pos, &n);
int need = encoded_length(cp);
if (o + need > cap - 1) break;
o += encode(cp, out + o);
pos += n;
}
out[o] = '\0';
return o;
}
// Copy src into dst (cap bytes incl. NUL) without splitting a character.
inline int copy(char* dst, int cap, const char* src) {
if (cap <= 0) return 0;
int len = 0;
while (src[len]) len++;
int n = len < cap - 1 ? len : floor_boundary(src, len, cap - 1);
for (int i = 0; i < n; i++) dst[i] = src[i];
dst[n] = '\0';
return n;
}
// ==== Editing a NUL-terminated buffer with a byte cursor ====
// `len` is the current length, `cap` the buffer size including the NUL. The
// cursor is a byte offset that is always kept on a character boundary.
// Insert n bytes at *cursor. Returns false (buffer unchanged) if they don't fit.
inline bool insert(char* buf, int* len, int cap, int* cursor,
const char* s, int n) {
if (n <= 0 || *len + n >= cap) return false;
int at = *cursor < 0 ? 0 : (*cursor > *len ? *len : *cursor);
for (int i = *len; i >= at; i--) buf[i + n] = buf[i]; // moves the NUL
for (int i = 0; i < n; i++) buf[at + i] = s[i];
*len += n;
*cursor = at + n;
return true;
}
// Insert the text a key event types. Returns false if it types nothing or
// does not fit.
template <typename Key>
inline bool insert_key(char* buf, int* len, int cap, int* cursor, const Key& key) {
char t[MAX_BYTES];
int n = key_utf8(key, t);
return n > 0 && insert(buf, len, cap, cursor, t, n);
}
// Remove the bytes [start, end).
inline void erase(char* buf, int* len, int start, int end) {
if (start < 0) start = 0;
if (end > *len) end = *len;
if (start >= end) return;
int n = end - start;
for (int i = start; i + n <= *len; i++) buf[i] = buf[i + n]; // moves the NUL
*len -= n;
}
// Backspace: delete the character before the cursor.
inline bool erase_before(char* buf, int* len, int* cursor) {
if (*cursor <= 0) return false;
int start = prev_boundary(buf, *cursor);
erase(buf, len, start, *cursor);
*cursor = start;
return true;
}
// Delete: remove the character at the cursor.
inline bool erase_at(char* buf, int* len, int cursor) {
if (cursor >= *len) return false;
erase(buf, len, cursor, next_boundary(buf, *len, cursor));
return true;
}
// Append typed text at the end (simple line inputs without a cursor).
template <typename Key>
inline bool append_key(char* buf, int* len, int cap, const Key& key) {
int cursor = *len;
return insert_key(buf, len, cap, &cursor, key);
}
// Backspace for append-only inputs: drop the last character.
inline bool erase_last(char* buf, int* len) {
int cursor = *len;
return erase_before(buf, len, &cursor);
}
} // namespace montauk::utf8