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35 lines
876 B
C++

/*
* libloader.h
* Dynamic library loading interface for MontaukOS
* Copyright (c) 2026 Daniel Hammer
*/
#pragma once
#include <montauk/syscall.h>
// Library handle - opaque to users
struct LibHandle {
int handle; // syscall handle (slot + 1)
uint64_t base; // relocation base / load bias for symbol values
char path[256];
};
namespace libloader {
// Maximum libraries that can be loaded per process
static constexpr int MaxLoadedLibs = 8;
// Load a shared library.
// Returns a LibHandle* on success, or nullptr on failure.
LibHandle* dlopen(const char* path);
// Look up a symbol in a loaded library.
// Returns the function/data pointer, or nullptr if not found.
void* dlsym(LibHandle* lib, const char* symbolName);
// Unload a library.
// Returns 0 on success, -1 on failure.
int dlclose(LibHandle* lib);
} // namespace libloader