/* * framebuffer.hpp * MontaukOS double-buffered framebuffer abstraction * Copyright (c) 2025 Daniel Hammer */ #pragma once #include #include #include #include "gui/gui.hpp" namespace gui { class Framebuffer { uint32_t* hw_fb; uint32_t* back_buf; int fb_width; int fb_height; int fb_pitch; // in bytes public: Framebuffer() : hw_fb(nullptr), back_buf(nullptr), fb_width(0), fb_height(0), fb_pitch(0) { Montauk::FbInfo info; montauk::fb_info(&info); fb_width = (int)info.width; fb_height = (int)info.height; fb_pitch = (int)info.pitch; hw_fb = (uint32_t*)montauk::fb_map(); back_buf = (uint32_t*)montauk::alloc((uint64_t)fb_height * fb_pitch); } int width() const { return fb_width; } int height() const { return fb_height; } int pitch() const { return fb_pitch; } uint32_t* buffer() { return back_buf; } inline void put_pixel(int x, int y, Color c) { if (x < 0 || x >= fb_width || y < 0 || y >= fb_height) return; uint32_t* row = (uint32_t*)((uint8_t*)back_buf + y * fb_pitch); row[x] = c.to_pixel(); } inline void put_pixel_alpha(int x, int y, Color c) { if (x < 0 || x >= fb_width || y < 0 || y >= fb_height) return; if (c.a == 0) return; if (c.a == 255) { put_pixel(x, y, c); return; } uint32_t* row = (uint32_t*)((uint8_t*)back_buf + y * fb_pitch); uint32_t dst = row[x]; uint8_t dr = (dst >> 16) & 0xFF; uint8_t dg = (dst >> 8) & 0xFF; uint8_t db = dst & 0xFF; uint32_t a = c.a; uint32_t inv_a = 255 - a; // Fast alpha blend: out = (src * alpha + dst * (255 - alpha) + 128) / 255 // Approximation: (x + 1 + (x >> 8)) >> 8 for division by 255 uint32_t rr = a * c.r + inv_a * dr; uint32_t gg = a * c.g + inv_a * dg; uint32_t bb = a * c.b + inv_a * db; rr = (rr + 1 + (rr >> 8)) >> 8; gg = (gg + 1 + (gg >> 8)) >> 8; bb = (bb + 1 + (bb >> 8)) >> 8; row[x] = (0xFF000000) | (rr << 16) | (gg << 8) | bb; } inline void fill_rect(int x, int y, int w, int h, Color c) { // Clip to screen bounds int x0 = x < 0 ? 0 : x; int y0 = y < 0 ? 0 : y; int x1 = (x + w) > fb_width ? fb_width : (x + w); int y1 = (y + h) > fb_height ? fb_height : (y + h); if (x0 >= x1 || y0 >= y1) return; uint32_t pixel = c.to_pixel(); int clipped_w = x1 - x0; for (int row = y0; row < y1; row++) { uint32_t* dst = (uint32_t*)((uint8_t*)back_buf + row * fb_pitch) + x0; for (int col = 0; col < clipped_w; col++) { dst[col] = pixel; } } } inline void fill_rect_alpha(int x, int y, int w, int h, Color c) { if (c.a == 0) return; if (c.a == 255) { fill_rect(x, y, w, h, c); return; } int x0 = x < 0 ? 0 : x; int y0 = y < 0 ? 0 : y; int x1 = (x + w) > fb_width ? fb_width : (x + w); int y1 = (y + h) > fb_height ? fb_height : (y + h); if (x0 >= x1 || y0 >= y1) return; uint32_t a = c.a; uint32_t inv_a = 255 - a; uint32_t src_r = a * c.r; uint32_t src_g = a * c.g; uint32_t src_b = a * c.b; for (int row = y0; row < y1; row++) { uint32_t* dst = (uint32_t*)((uint8_t*)back_buf + row * fb_pitch) + x0; for (int col = 0; col < x1 - x0; col++) { uint32_t d = dst[col]; uint32_t dr = (d >> 16) & 0xFF; uint32_t dg = (d >> 8) & 0xFF; uint32_t db = d & 0xFF; uint32_t rr = src_r + inv_a * dr; uint32_t gg = src_g + inv_a * dg; uint32_t bb = src_b + inv_a * db; rr = (rr + 1 + (rr >> 8)) >> 8; gg = (gg + 1 + (gg >> 8)) >> 8; bb = (bb + 1 + (bb >> 8)) >> 8; dst[col] = (0xFF000000) | (rr << 16) | (gg << 8) | bb; } } } inline void blit(int x, int y, int w, int h, const uint32_t* pixels) { for (int row = 0; row < h; row++) { int dy = y + row; if (dy < 0 || dy >= fb_height) continue; for (int col = 0; col < w; col++) { int dx = x + col; if (dx < 0 || dx >= fb_width) continue; uint32_t* dst_row = (uint32_t*)((uint8_t*)back_buf + dy * fb_pitch); dst_row[dx] = pixels[row * w + col]; } } } inline void blit_alpha(int x, int y, int w, int h, const uint32_t* pixels) { for (int row = 0; row < h; row++) { int dy = y + row; if (dy < 0 || dy >= fb_height) continue; for (int col = 0; col < w; col++) { int dx = x + col; if (dx < 0 || dx >= fb_width) continue; uint32_t src = pixels[row * w + col]; uint8_t sa = (src >> 24) & 0xFF; if (sa == 0) continue; uint8_t sr = (src >> 16) & 0xFF; uint8_t sg = (src >> 8) & 0xFF; uint8_t sb = src & 0xFF; if (sa == 255) { uint32_t* dst_row = (uint32_t*)((uint8_t*)back_buf + dy * fb_pitch); dst_row[dx] = src; continue; } Color sc = {sr, sg, sb, sa}; put_pixel_alpha(dx, dy, sc); } } } inline void clear(Color c) { fill_rect(0, 0, fb_width, fb_height, c); } inline void flip() { // Copy back buffer to hardware framebuffer, row by row (pitch may differ) uint64_t row_bytes = (uint64_t)fb_width * sizeof(uint32_t); for (int y = 0; y < fb_height; y++) { void* src = (void*)((uint8_t*)back_buf + y * fb_pitch); void* dst = (void*)((uint8_t*)hw_fb + y * fb_pitch); montauk::memcpy(dst, src, row_bytes); } } }; } // namespace gui