# MontaukOS Keyboard Layouts # ============================================================================= # STRUCTURE # ============================================================================= # [registry] # layouts: layout ids, in the order they appear in the applet and in the # panel switcher. "en" is the base layout and is always available # even if this file is missing or malformed. # # [layouts.] # name: full name shown in the settings applet # short_name: 2-3 letter tag shown in the desktop panel # scancodes: PS/2 scancode set 1 codes this layout overrides # base: character produced unshifted, one per scancode # shift: character produced with Shift held, one per scancode # altgr: character produced with AltGr held, one per scancode # dead_keys: (optional) characters that are dead keys in this layout [registry] layouts = ["en", "no", "sv", "da", "cs"] # ============================================================================= # LAYOUTS # ============================================================================= [layouts.en] name = "English (US)" short_name = "en" # The US scancode table is built into the kernel, so we don't need to override any keys. [layouts.no] name = "Norwegian" short_name = "no" scancodes = [ 0x03, 0x04, 0x05, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x12, 0x1a, 0x1b, 0x27, 0x28, 0x29, 0x2b, 0x33, 0x34, 0x35, 0x56, ] base = [ 0x32, 0x33, 0x34, 0x36, 0x37, 0x38, 0x39, 0x30, # 2 3 4 6 7 8 9 0 0x2B, 0x5C, 0x00, 0xE5, 0xA8, 0xF8, 0xE6, 0x7C, # + \ . aa ".." oe ae | 0x27, 0x2C, 0x2E, 0x2D, 0x3C, # ' , . - < ] shift = [ 0x22, 0x23, 0xA4, 0x26, 0x2F, 0x28, 0x29, 0x3D, # " # cur & / ( ) = 0x3F, 0x60, 0x00, 0xC5, 0x5E, 0xD8, 0xC6, 0xA7, # ? ` . AA ^ OE AE sec 0x2A, 0x3B, 0x3A, 0x5F, 0x3E, # * ; : _ > ] altgr = [ 0x40, 0xA3, 0x24, 0x00, 0x7B, 0x5B, 0x5D, 0x7D, # @ GBP $ . { [ ] } 0x00, 0xB4, 0x20AC, 0x00, 0x7E, 0x00, 0x00, 0x00, # . ' EUR . ~ . . . 0x00, 0x00, 0x00, 0x00, 0x5C, # . . . . backslash ] [layouts.sv] name = "Swedish" short_name = "sv" scancodes = [ 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x12, 0x1a, 0x1b, 0x27, 0x28, 0x29, 0x2b, 0x33, 0x34, 0x35, 0x56, ] base = [ 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, # 2 3 4 5 6 7 8 9 0x30, 0x2B, 0xB4, 0x00, 0xE5, 0xA8, 0xF6, 0xE4, # 0 + ' . aa ".." oe ae 0xA7, 0x27, 0x2C, 0x2E, 0x2D, 0x3C, # sec ' , . - < ] shift = [ 0x22, 0x23, 0xA4, 0x25, 0x26, 0x2F, 0x28, 0x29, # " # cur % & / ( ) 0x3D, 0x3F, 0x60, 0x00, 0xC5, 0x5E, 0xD6, 0xC4, # = ? ` . AA ^ OE AE 0xBD, 0x2A, 0x3B, 0x3A, 0x5F, 0x3E, # 1/2 * ; : _ > ] altgr = [ 0x40, 0xA3, 0x24, 0x20AC, 0xA5, 0x7B, 0x5B, 0x5D, # @ GBP $ EUR YEN { [ ] 0x7D, 0x5C, 0xB1, 0x20AC, 0x00, 0x7E, 0xF8, 0xE6, # } bslash +- EUR . ~ o/ ae 0xB6, 0xB4, 0x00, 0xB7, 0x00, 0x7C, # par ' . mid . | ] [layouts.da] name = "Danish" short_name = "da" scancodes = [ 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x12, 0x1a, 0x1b, 0x27, 0x28, 0x29, 0x2b, 0x33, 0x34, 0x35, 0x56, ] base = [ 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, # 2 3 4 5 6 7 8 9 0x30, 0x2B, 0xB4, 0x00, 0xE5, 0xA8, 0xE6, 0xF8, # 0 + ' . aa ".." ae oe 0xBD, 0x27, 0x2C, 0x2E, 0x2D, 0x3C, # 1/2 ' , . - < ] shift = [ 0x22, 0x23, 0xA4, 0x25, 0x26, 0x2F, 0x28, 0x29, # " # cur % & / ( ) 0x3D, 0x3F, 0x60, 0x00, 0xC5, 0x5E, 0xC6, 0xD8, # = ? ` . AA ^ AE OE 0xA7, 0x2A, 0x3B, 0x3A, 0x5F, 0x3E, # sec * ; : _ > ] altgr = [ 0x40, 0xA3, 0x24, 0xBD, 0xA5, 0x7B, 0x5B, 0x5D, # @ GBP $ 1/2 YEN { [ ] 0x7D, 0xB1, 0x7C, 0x20AC, 0x00, 0x7E, 0xB4, 0x5E, # } +- | EUR . ~ ' ^ 0xBE, 0x00, 0x00, 0xB7, 0x00, 0x5C, # 3/4 . . mid . backslash ] [layouts.cs] name = "Czech" short_name = "cs" # QWERTZ. The number row types accented letters (digits with Shift), and # AltGr on the number row gives the dead accents. scancodes = [ 0x29, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x10, 0x11, 0x12, 0x15, 0x1a, 0x1b, 0x21, 0x22, 0x25, 0x26, 0x27, 0x28, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x33, 0x34, 0x35, 0x56, ] base = [ 0x3B, 0x2B, 0x11B, 0x161, 0x10D, 0x159, 0x17E, 0xFD, # ; + e-caron s-caron c-caron r-caron z-caron y-acute 0xE1, 0xED, 0xE9, 0x3D, 0xB4, 0x00, 0x00, 0x00, # a-acute i-acute e-acute = (dead acute) . . . 0x7A, 0xFA, 0x29, 0x00, 0x00, 0x00, 0x00, 0x16F, # z u-acute ) . . . . u-ring 0xA7, 0xA8, 0x79, 0x00, 0x00, 0x00, 0x00, 0x00, # section (dead diaeresis) y . . . . . 0x2C, 0x2E, 0x2D, 0x5C, # , . - backslash ] shift = [ 0xB0, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, # (dead ring) 1 2 3 4 5 6 7 0x38, 0x39, 0x30, 0x25, 0x2C7, 0x00, 0x00, 0x00, # 8 9 0 % (dead caron) . . . 0x5A, 0x2F, 0x28, 0x00, 0x00, 0x00, 0x00, 0x22, # Z / ( . . . . " 0x21, 0x27, 0x59, 0x00, 0x00, 0x00, 0x00, 0x00, # ! ' Y . . . . . 0x3F, 0x3A, 0x5F, 0x7C, # ? : _ | ] altgr = [ 0x00, 0x7E, 0x2C7, 0x5E, 0x2D8, 0xB0, 0x2DB, 0x60, # . dead: tilde caron circumflex breve ring ogonek grave 0x2D9, 0xB4, 0x2DD, 0xA8, 0xB8, 0x5C, 0x7C, 0x20AC, # dead: dot acute double-acute diaeresis cedilla; backslash | EUR 0x00, 0xF7, 0xD7, 0x5B, 0x5D, 0x142, 0x141, 0x24, # . divide multiply [ ] l-stroke L-stroke $ 0xDF, 0xA4, 0x00, 0x23, 0x26, 0x40, 0x7B, 0x7D, # sharp-s currency . # & @ { } 0x3C, 0x3E, 0x2A, 0x00, # < > * . ] dead_keys = [ 0xB4, 0x2C7, 0xA8, 0xB0, 0x7E, 0x5E, 0x2D8, 0x2DB, 0x60, 0x2D9, 0x2DD, 0xB8, ]