# CLAUDE.md This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository. ## Build Commands ```bash make # Build full ISO (kernel + programs + ramdisk) make kernel # Build kernel only make -C programs # Build all userspace programs only make run # Build and run in QEMU (requires sudo for tap networking) make run-bios # Run in QEMU with legacy BIOS boot make clean # Remove build artifacts (preserves toolchain/limine) make distclean # Full clean including downloaded dependencies make toolchain # Build the cross-compilation toolchain ``` Building individual components: ```bash make -C programs/src/desktop # Rebuild desktop environment make -C programs/src/wikipedia # Rebuild Wikipedia standalone client make -C programs/src/fetch # Rebuild fetch (HTTP client) make -C programs/src/doom # Rebuild DOOM port make -C programs/lib/bearssl # Rebuild BearSSL library make -C programs/lib/libc # Rebuild minimal libc ``` Simple programs (single `main.cpp`) are auto-discovered and built by `programs/GNUmakefile`. Programs with custom build needs (desktop, doom, fetch, wiki, wikipedia) have their own Makefiles in their source directories. ## Build Pipeline `make` → kernel binary + all programs → `scripts/mkramdisk.sh` tars `programs/bin/` → xorriso assembles ISO with Limine bootloader. The ramdisk (USTAR tar) becomes the root filesystem at boot, mounted as drive `0:`. ## Architecture Overview **Kernel** (`kernel/src/`): Preemptive multitasking x86_64 kernel booted via Limine. C++20, freestanding, loaded at `0xffffffff80000000`. Key subsystems: - `Api/` — Syscall dispatch (`Syscall.cpp`) and Window Server (`WinServer.cpp`) - `Sched/` — Round-robin scheduler, 10ms time slices, max 16 processes - `Memory/` — Physical page allocator, paging (per-process PML4), HHDM - `Net/` — Full TCP/IP stack, sockets, DNS resolver - `Drivers/` — E1000 NIC, Intel GPU, XHCI USB, PS/2 keyboard/mouse - `Fs/` — VFS layer with ramdisk driver (reads tar archive) **Userspace** (`programs/`): Programs loaded at `0x400000` (see `link.ld`). Entry point is `extern "C" void _start()`. No libc by default — syscalls via `` wrappers. Programs needing libc/BearSSL link against `lib/libc` and `lib/bearssl`. ## Dual Syscall Headers Syscall numbers are defined in **two mirrored copies** of `Api/Syscall.hpp`: - `kernel/src/Api/Syscall.hpp` — used by kernel - `programs/include/Api/Syscall.hpp` — used by userspace **Both must be kept in sync** when adding or modifying syscalls. The userspace copy also contains shared struct definitions (`WinEvent`, `WinInfo`, `KeyEvent`, `DateTime`, `NetCfg`, etc.) used by both sides. Userspace wrappers live in `programs/include/zenith/syscall.h` (inline functions using `syscall1`..`syscall6` asm helpers). ## GUI: Two Application Models **Embedded apps** (compiled into `desktop.elf`): Source in `programs/src/desktop/app_*.cpp`. Render via callbacks (`on_draw`, `on_mouse`, `on_key`). The desktop allocates and manages their pixel buffers. These share a single process. **External Window Server apps** (separate ELF processes, e.g. Wikipedia): Create a window via `win_create()` syscall, get a shared-memory pixel buffer, render directly, call `win_present()`. The desktop discovers them via `win_enumerate()`, maps their buffers with `win_map()`, and composites them. Events are forwarded via `win_sendevent()`. The kernel's `WinServer` (`kernel/src/Api/WinServer.cpp`) manages the shared-memory slots. ## Key Conventions - **Compiler**: `x86_64-elf-g++` from `toolchain/local/` (auto-detected, falls back to system g++) - **Standards**: GNU++20 (C++20 with extensions), freestanding, no exceptions, no RTTI - **VFS paths**: `driveNum:/path` format, e.g. `0:/os/shell.elf`, `0:/fonts/Roboto-Medium.ttf` - **Fonts**: TTF files in `programs/gui/fonts/`, copied to `programs/bin/fonts/` by `scripts/copy_fonts.sh` - **Icons**: SVG files in `programs/gui/icons/` (Flat-Remix set), copied by `scripts/copy_icons.sh` - **No test framework**: Validation is done by booting in QEMU (`make run`) ## Adding a New Syscall 1. Pick next available number in both `kernel/src/Api/Syscall.hpp` and `programs/include/Api/Syscall.hpp` 2. Implement `static ... Sys_Foo(...)` in `kernel/src/Api/Syscall.cpp` 3. Add `case SYS_FOO:` to the dispatch switch in `SyscallDispatch` 4. Add inline wrapper in `programs/include/zenith/syscall.h`