cleanup: rename Graphics:Cursor => Graphics::Framebuffer

This commit is contained in:
2026-06-21 10:42:27 +02:00
parent 772eaee9f4
commit c92993a16a
12 changed files with 70 additions and 72 deletions
+3 -3
View File
@@ -69,9 +69,9 @@ namespace Memory::VMM {
// just mapped (e.g. in the 32-bit MMIO hole), and it is not guaranteed
// to appear as a memory-map region. It MUST be reachable through the
// HHDM before we switch to these page tables, because the very next log
// line (and PAT setup, and Cursor init) renders to it via phys+hhdmBase.
// Map its pages explicitly (write-back for now; Cursor upgrades them to
// write-combining once PAT is reprogrammed).
// line (and PAT setup, and framebuffer init) renders to it via phys+hhdmBase.
// Map its pages explicitly (write-back for now; the framebuffer module
// upgrades them to write-combining once PAT is reprogrammed).
if (framebuffer.address != 0) {
uint64_t fbPhys = Memory::SubHHDM(framebuffer.address);
uint64_t fbBytes = framebuffer.height * framebuffer.pitch;