cleanup: rename Graphics:Cursor => Graphics::Framebuffer

This commit is contained in:
2026-06-21 10:42:27 +02:00
parent 772eaee9f4
commit c92993a16a
12 changed files with 70 additions and 72 deletions
+3 -3
View File
@@ -21,7 +21,7 @@
#include <Timekeeping/ApicTimer.hpp>
#include <Drivers/Graphics/IntelGPU.hpp>
#include <Drivers/PS2/PS2Controller.hpp>
#include <Graphics/Cursor.hpp>
#include <Graphics/Framebuffer.hpp>
#include <Libraries/Memory.hpp>
#include <Hal/MSR.hpp>
#include <Hal/SmpBoot.hpp>
@@ -401,8 +401,8 @@ namespace Hal {
// Debug: green rectangle on framebuffer
{
uint32_t* fb = ::Graphics::Cursor::GetFramebufferBase();
uint64_t pitch = ::Graphics::Cursor::GetFramebufferPitch();
uint32_t* fb = ::Graphics::Framebuffer::GetBase();
uint64_t pitch = ::Graphics::Framebuffer::GetPitch();
if (fb && pitch > 0) {
for (int y = 0; y < 32; y++) {
uint32_t* row = (uint32_t*)((uint8_t*)fb + y * pitch);