feat: rename 'ZenithOS' => 'MontaukOS' and fix build system issues
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@@ -98,7 +98,7 @@ namespace WinServer {
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return 0;
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}
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int Poll(int windowId, int callerPid, Zenith::WinEvent* outEvent) {
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int Poll(int windowId, int callerPid, Montauk::WinEvent* outEvent) {
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if (windowId < 0 || windowId >= MaxWindows) return -1;
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WindowSlot& slot = g_slots[windowId];
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if (!slot.used || slot.ownerPid != callerPid) return -1;
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@@ -110,11 +110,11 @@ namespace WinServer {
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return 1;
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}
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int Enumerate(Zenith::WinInfo* outArray, int maxCount) {
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int Enumerate(Montauk::WinInfo* outArray, int maxCount) {
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int count = 0;
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for (int i = 0; i < MaxWindows && count < maxCount; i++) {
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if (!g_slots[i].used) continue;
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Zenith::WinInfo& info = outArray[count];
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Montauk::WinInfo& info = outArray[count];
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info.id = i;
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info.ownerPid = g_slots[i].ownerPid;
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for (int j = 0; j < 64; j++) info.title[j] = g_slots[i].title[j];
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@@ -151,7 +151,7 @@ namespace WinServer {
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return userVa;
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}
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int SendEvent(int windowId, const Zenith::WinEvent* event) {
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int SendEvent(int windowId, const Montauk::WinEvent* event) {
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if (windowId < 0 || windowId >= MaxWindows) return -1;
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WindowSlot& slot = g_slots[windowId];
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if (!slot.used) return -1;
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@@ -209,7 +209,7 @@ namespace WinServer {
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g_uiScale = scale;
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// Broadcast scale event to all active windows
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Zenith::WinEvent ev;
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Montauk::WinEvent ev;
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memset(&ev, 0, sizeof(ev));
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ev.type = 4;
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ev.scale.scale = scale;
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