feat: Symmetric Multiprocessing, text editor improvements, merge doom libc, implement math functions

This commit is contained in:
2026-03-23 20:09:11 +01:00
parent a805b06406
commit 63d9270613
46 changed files with 3004 additions and 2404 deletions
+97 -24
View File
@@ -10,15 +10,24 @@
#include <Memory/HHDM.hpp>
#include <Libraries/Memory.hpp>
#include <Terminal/Terminal.hpp>
#include <CppLib/Spinlock.hpp>
#include <Sched/Scheduler.hpp>
namespace WinServer {
static WindowSlot g_slots[MaxWindows];
static int g_uiScale = 1;
static kcp::Mutex wsLock;
// RAII lock guard for WinServer operations
struct WsGuard {
WsGuard() { wsLock.Acquire(); }
~WsGuard() { wsLock.Release(); }
};
int Create(int ownerPid, uint64_t ownerPml4, const char* title, int w, int h,
uint64_t& heapNext, uint64_t& outVa) {
WsGuard guard;
// Find a free slot
int slotIdx = -1;
for (int i = 0; i < MaxWindows; i++) {
@@ -56,12 +65,12 @@ namespace WinServer {
}
slot.title[tlen] = '\0';
// Allocate physical pages and map into owner's address space
// Allocate live pixel pages (app renders here) and snapshot pages
// (compositor reads here). Present copies live -> snapshot.
uint64_t userVa = heapNext;
for (int i = 0; i < numPages; i++) {
void* page = Memory::g_pfa->AllocateZeroed();
if (page == nullptr) {
// Cleanup on failure - mark slot unused
slot.used = false;
return -1;
}
@@ -71,6 +80,14 @@ namespace WinServer {
slot.used = false;
return -1;
}
// Allocate corresponding snapshot page
void* snapPage = Memory::g_pfa->AllocateZeroed();
if (snapPage == nullptr) {
slot.used = false;
return -1;
}
slot.snapshotPhysPages[i] = Memory::SubHHDM((uint64_t)snapPage);
}
slot.ownerVa = userVa;
@@ -84,6 +101,7 @@ namespace WinServer {
}
int Destroy(int windowId, int callerPid) {
WsGuard guard;
if (windowId < 0 || windowId >= MaxWindows) return -1;
WindowSlot& slot = g_slots[windowId];
if (!slot.used || slot.ownerPid != callerPid) return -1;
@@ -113,11 +131,14 @@ namespace WinServer {
}
}
// Free physical pixel pages
// Free physical pixel pages and snapshot pages
for (int i = 0; i < slot.pixelNumPages; i++) {
if (slot.pixelPhysPages[i] != 0) {
Memory::g_pfa->Free((void*)Memory::HHDM(slot.pixelPhysPages[i]));
}
if (slot.snapshotPhysPages[i] != 0) {
Memory::g_pfa->Free((void*)Memory::HHDM(slot.snapshotPhysPages[i]));
}
}
slot.used = false;
@@ -125,15 +146,34 @@ namespace WinServer {
}
int Present(int windowId, int callerPid) {
if (windowId < 0 || windowId >= MaxWindows) return -1;
// Validate ownership under the lock (brief)
wsLock.Acquire();
if (windowId < 0 || windowId >= MaxWindows) { wsLock.Release(); return -1; }
WindowSlot& slot = g_slots[windowId];
if (!slot.used || slot.ownerPid != callerPid) return -1;
if (!slot.used || slot.ownerPid != callerPid) { wsLock.Release(); return -1; }
int numPages = slot.pixelNumPages;
wsLock.Release();
// Snapshot memcpy OUTSIDE the lock. This is safe because only the
// owning process calls Present/Resize, and a process runs on one
// CPU at a time. Holding wsLock during an 8MB copy would block
// ALL other WinServer operations (Poll, Enumerate, SendEvent)
// across all CPUs, causing convoy stalls and lockups.
for (int i = 0; i < numPages; i++) {
void* src = (void*)Memory::HHDM(slot.pixelPhysPages[i]);
void* dst = (void*)Memory::HHDM(slot.snapshotPhysPages[i]);
memcpy(dst, src, 0x1000);
}
// Set dirty under lock
wsLock.Acquire();
slot.dirty = true;
wsLock.Release();
return 0;
}
int Poll(int windowId, int callerPid, Montauk::WinEvent* outEvent) {
WsGuard guard;
if (windowId < 0 || windowId >= MaxWindows) return -1;
WindowSlot& slot = g_slots[windowId];
if (!slot.used || slot.ownerPid != callerPid) return -1;
@@ -146,6 +186,7 @@ namespace WinServer {
}
int Enumerate(Montauk::WinInfo* outArray, int maxCount) {
WsGuard guard;
int count = 0;
for (int i = 0; i < MaxWindows && count < maxCount; i++) {
if (!g_slots[i].used) continue;
@@ -164,6 +205,7 @@ namespace WinServer {
}
uint64_t Map(int windowId, int callerPid, uint64_t callerPml4, uint64_t& heapNext) {
WsGuard guard;
if (windowId < 0 || windowId >= MaxWindows) return 0;
WindowSlot& slot = g_slots[windowId];
if (!slot.used) return 0;
@@ -175,8 +217,10 @@ namespace WinServer {
uint64_t userVa = heapNext;
// Map the SNAPSHOT pages (not live pages) so the compositor
// always reads a complete frame captured at Present time.
for (int i = 0; i < slot.pixelNumPages; i++) {
if (!Memory::VMM::Paging::MapUserIn(callerPml4, slot.pixelPhysPages[i],
if (!Memory::VMM::Paging::MapUserIn(callerPml4, slot.snapshotPhysPages[i],
userVa + (uint64_t)i * 0x1000)) {
return 0;
}
@@ -189,7 +233,8 @@ namespace WinServer {
return userVa;
}
int SendEvent(int windowId, const Montauk::WinEvent* event) {
// Internal: send event without acquiring lock (caller must hold wsLock)
static int SendEventLocked(int windowId, const Montauk::WinEvent* event) {
if (windowId < 0 || windowId >= MaxWindows) return -1;
WindowSlot& slot = g_slots[windowId];
if (!slot.used) return -1;
@@ -202,8 +247,14 @@ namespace WinServer {
return 0;
}
int SendEvent(int windowId, const Montauk::WinEvent* event) {
WsGuard guard;
return SendEventLocked(windowId, event);
}
int Resize(int windowId, int callerPid, uint64_t ownerPml4, int newW, int newH,
uint64_t& heapNext, uint64_t& outVa) {
WsGuard guard;
if (windowId < 0 || windowId >= MaxWindows) return -1;
WindowSlot& slot = g_slots[windowId];
if (!slot.used || slot.ownerPid != callerPid) return -1;
@@ -217,19 +268,21 @@ namespace WinServer {
int numPages = (int)((bufSize + 0xFFF) / 0x1000);
if (numPages > MaxPixelPages) return -1;
// Unmap old pixel pages from desktop's address space (if mapped)
if (slot.desktopVa != 0 && slot.desktopPid != 0) {
auto* desktopProc = Sched::GetProcessByPid(slot.desktopPid);
if (desktopProc) {
for (int i = 0; i < slot.pixelNumPages; i++) {
Memory::VMM::Paging::UnmapUserIn(
desktopProc->pml4Phys,
slot.desktopVa + (uint64_t)i * 0x1000);
}
}
}
// Do NOT unmap/free snapshot pages from the desktop here.
// The desktop may be running on another CPU with stale TLB entries
// pointing to the old snapshot pages. Unmapping + freeing them
// causes a page fault on the desktop when the TLB entry is evicted.
// Instead, leave them mapped -- the desktop will get new snapshot
// pages on its next Map call (desktopVa is invalidated below).
// The old snapshot pages remain in the desktop's page tables and
// are reclaimed by FreeUserHalf when the desktop exits.
// Unmap old pixel pages from owner's address space, then free them
// Unmap old LIVE pixel pages from owner's address space and free them.
// Free old snapshot pages too (don't leak). The desktop's PTEs still
// point to the old physical addresses, but we don't clear them (no
// UnmapUserIn for desktop) to avoid TLB-eviction page faults. The
// desktop may read one frame of garbage from the freed pages before
// re-mapping -- acceptable during a resize.
int oldNumPages = slot.pixelNumPages;
for (int i = 0; i < oldNumPages; i++) {
Memory::VMM::Paging::UnmapUserIn(
@@ -238,9 +291,13 @@ namespace WinServer {
Memory::g_pfa->Free((void*)Memory::HHDM(slot.pixelPhysPages[i]));
slot.pixelPhysPages[i] = 0;
}
if (slot.snapshotPhysPages[i] != 0) {
Memory::g_pfa->Free((void*)Memory::HHDM(slot.snapshotPhysPages[i]));
slot.snapshotPhysPages[i] = 0;
}
}
// Allocate new pages and map into owner's address space
// Allocate new live + snapshot pages and map live into owner's address space
uint64_t userVa = heapNext;
for (int i = 0; i < numPages; i++) {
void* page = Memory::g_pfa->AllocateZeroed();
@@ -250,6 +307,10 @@ namespace WinServer {
if (!Memory::VMM::Paging::MapUserIn(ownerPml4, physAddr, userVa + (uint64_t)i * 0x1000)) {
return -1;
}
void* snapPage = Memory::g_pfa->AllocateZeroed();
if (snapPage == nullptr) return -1;
slot.snapshotPhysPages[i] = Memory::SubHHDM((uint64_t)snapPage);
}
slot.width = newW;
@@ -267,6 +328,7 @@ namespace WinServer {
}
int SetCursor(int windowId, int callerPid, int cursor) {
WsGuard guard;
if (windowId < 0 || windowId >= MaxWindows) return -1;
WindowSlot& slot = g_slots[windowId];
if (!slot.used || slot.ownerPid != callerPid) return -1;
@@ -275,6 +337,7 @@ namespace WinServer {
}
int SetScale(int scale) {
WsGuard guard;
if (scale < 0) scale = 0;
if (scale > 2) scale = 2;
g_uiScale = scale;
@@ -286,7 +349,7 @@ namespace WinServer {
ev.scale.scale = scale;
for (int i = 0; i < MaxWindows; i++) {
if (g_slots[i].used) {
SendEvent(i, &ev);
SendEventLocked(i, &ev);
}
}
return 0;
@@ -297,6 +360,7 @@ namespace WinServer {
}
void CleanupProcess(int pid) {
WsGuard guard;
for (int i = 0; i < MaxWindows; i++) {
if (g_slots[i].used && g_slots[i].ownerPid == pid) {
Kt::KernelLogStream(Kt::INFO, "WinServer") << "Cleaning up window "
@@ -314,10 +378,19 @@ namespace WinServer {
}
}
// Do NOT free physical pixel pages here they are still mapped
// Do NOT free live pixel pages here -- they are still mapped
// in the owner's page tables and FreeUserHalf() (called right
// after CleanupProcess) will free them. Freeing here would
// cause a double-free, creating a cycle in the PFA free list.
// after CleanupProcess) will free them.
// DO free snapshot pages -- they are NOT in the owner's page
// tables (they were mapped into the desktop, and we just
// unmapped them above). If we don't free them here, they leak.
for (int p = 0; p < g_slots[i].pixelNumPages; p++) {
if (g_slots[i].snapshotPhysPages[p] != 0) {
Memory::g_pfa->Free((void*)Memory::HHDM(g_slots[i].snapshotPhysPages[p]));
g_slots[i].snapshotPhysPages[p] = 0;
}
}
g_slots[i].used = false;
}