feat: expand user mode, add DOOM game, add manpages
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@@ -0,0 +1,133 @@
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/*
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* heap.h
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* Userspace heap allocator for ZenithOS programs
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* Free-list allocator backed by SYS_ALLOC page requests.
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* Adapted from the kernel HeapAllocator.
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* Copyright (c) 2025 Daniel Hammer
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*/
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#pragma once
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#include <zenith/syscall.h>
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namespace zenith {
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namespace heap_detail {
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static constexpr uint64_t HEADER_MAGIC = 0x5A484541; // "ZHEA"
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struct Header {
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uint64_t magic;
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uint64_t size; // user-requested size
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} __attribute__((packed));
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struct FreeNode {
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uint64_t size; // total size of this free block (including node)
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FreeNode* next;
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};
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// Per-process heap state (single TU per program, so static is fine)
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static FreeNode g_head{0, nullptr};
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static bool g_initialized = false;
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static inline Header* get_header(void* block) {
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return (Header*)((uint8_t*)block - sizeof(Header));
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}
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static inline void insert_free(void* ptr, uint64_t size) {
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auto* node = (FreeNode*)ptr;
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node->size = size;
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node->next = g_head.next;
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g_head.next = node;
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}
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static inline void grow(uint64_t bytes) {
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uint64_t pages = (bytes + 0xFFF) / 0x1000;
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if (pages < 4) pages = 4; // grow at least 16 KiB at a time
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void* mem = zenith::alloc(pages * 0x1000);
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if (mem != nullptr)
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insert_free(mem, pages * 0x1000);
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}
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} // namespace heap_detail
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// ---- Public API ----
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inline void* malloc(uint64_t size) {
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using namespace heap_detail;
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if (!g_initialized) {
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grow(16 * 0x1000); // seed with 64 KiB
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g_initialized = true;
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}
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uint64_t needed = size + sizeof(Header);
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needed = (needed + 15) & ~15ULL; // 16-byte alignment
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FreeNode* prev = &g_head;
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FreeNode* current = g_head.next;
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while (current != nullptr) {
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if (current->size >= needed) {
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uint64_t blockSize = current->size;
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// Unlink
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prev->next = current->next;
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// Split if worthwhile
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if (blockSize > needed + sizeof(FreeNode) + 16) {
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void* rest = (void*)((uint8_t*)current + needed);
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uint64_t restSize = blockSize - needed;
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insert_free(rest, restSize);
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}
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// Write allocation header
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Header* header = (Header*)current;
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header->magic = HEADER_MAGIC;
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header->size = size;
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return (void*)((uint8_t*)header + sizeof(Header));
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}
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prev = current;
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current = current->next;
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}
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// No fit — grow and retry
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grow(needed);
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return malloc(size);
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}
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inline void mfree(void* ptr) {
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using namespace heap_detail;
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if (ptr == nullptr) return;
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Header* header = get_header(ptr);
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uint64_t blockSize = header->size + sizeof(Header);
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blockSize = (blockSize + 15) & ~15ULL;
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insert_free((void*)header, blockSize);
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}
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inline void* realloc(void* ptr, uint64_t size) {
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if (ptr == nullptr) return malloc(size);
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auto* header = heap_detail::get_header(ptr);
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uint64_t old = header->size;
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void* newBlock = malloc(size);
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if (newBlock == nullptr) return nullptr;
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// Copy the smaller of old/new sizes
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uint64_t copySize = (old < size) ? old : size;
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uint8_t* dst = (uint8_t*)newBlock;
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uint8_t* src = (uint8_t*)ptr;
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for (uint64_t i = 0; i < copySize; i++)
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dst[i] = src[i];
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mfree(ptr);
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return newBlock;
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}
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} // namespace zenith
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