feat: split syscalls into files, change max process ceiling

This commit is contained in:
2026-02-22 17:23:35 +01:00
parent 99f231acd2
commit 114aa37ef8
23 changed files with 1181 additions and 872 deletions
+114
View File
@@ -0,0 +1,114 @@
/*
* Process.hpp
* SYS_EXIT, SYS_YIELD, SYS_SLEEP_MS, SYS_GETPID,
* SYS_WAITPID, SYS_SPAWN, SYS_GETARGS, SYS_PROCLIST, SYS_KILL syscalls
* Copyright (c) 2026 Daniel Hammer
*/
#pragma once
#include <Sched/Scheduler.hpp>
#include <Timekeeping/ApicTimer.hpp>
#include "Syscall.hpp"
#include "WinServer.hpp"
namespace Zenith {
static void Sys_Exit(int exitCode) {
(void)exitCode;
Sched::ExitProcess();
}
static void Sys_Yield() {
Sched::Schedule();
}
static void Sys_SleepMs(uint64_t ms) {
Timekeeping::Sleep(ms);
}
static int Sys_GetPid() {
return Sched::GetCurrentPid();
}
static void Sys_WaitPid(int pid) {
while (Sched::IsAlive(pid)) {
Sched::Schedule(); // yield until the process exits
}
}
static int Sys_Spawn(const char* path, const char* args) {
auto* parent = Sched::GetCurrentProcessPtr();
int childPid = Sched::Spawn(path, args);
if (childPid < 0) return childPid;
// Inherit I/O redirection: if the parent is redirected, the child
// is marked redirected too. It stores a parentPid pointing to the
// process that owns the actual ring buffers (the one spawned via
// spawn_redir). The child does NOT get its own buffers — Sys_Print
// et al. look up the buffer owner at write time.
if (parent && parent->redirected) {
auto* child = Sched::GetProcessByPid(childPid);
if (child) {
child->redirected = true;
// Point to the buffer owner: if parent owns buffers, target parent;
// if parent itself inherited, follow the chain.
child->parentPid = parent->outBuf ? parent->pid : parent->parentPid;
}
}
return childPid;
}
static int Sys_GetArgs(char* buf, uint64_t maxLen) {
auto* proc = Sched::GetCurrentProcessPtr();
if (proc == nullptr || buf == nullptr || maxLen == 0) return -1;
int i = 0;
for (; i < (int)maxLen - 1 && proc->args[i]; i++) {
buf[i] = proc->args[i];
}
buf[i] = '\0';
return i;
}
static int Sys_ProcList(ProcInfo* buf, int maxCount) {
if (buf == nullptr || maxCount <= 0) return 0;
int count = 0;
for (int i = 0; i < Sched::MaxProcesses && count < maxCount; i++) {
auto* proc = Sched::GetProcessSlot(i);
if (!proc || proc->state == Sched::ProcessState::Free) continue;
buf[count].pid = (int32_t)proc->pid;
buf[count].parentPid = (int32_t)proc->parentPid;
buf[count].state = (uint8_t)proc->state;
buf[count]._pad[0] = 0;
buf[count]._pad[1] = 0;
buf[count]._pad[2] = 0;
{
int j = 0;
for (; j < 63 && proc->name[j]; j++)
buf[count].name[j] = proc->name[j];
buf[count].name[j] = '\0';
}
buf[count].heapUsed = (proc->heapNext > Sched::UserHeapBase)
? proc->heapNext - Sched::UserHeapBase : 0;
count++;
}
return count;
}
static int Sys_Kill(int pid) {
// Refuse to kill PID 0 (init)
if (pid == 0) return -1;
// Refuse to kill the caller's own process
if (pid == Sched::GetCurrentPid()) return -1;
auto* proc = Sched::GetProcessByPid(pid);
if (!proc) return -1;
// Clean up any windows owned by this process
WinServer::CleanupProcess(pid);
proc->state = Sched::ProcessState::Terminated;
return 0;
}
};